D-TensoRF: Tensorial Radiance Fields for Dynamic Scenes
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Abstract (arXiv)
Neural radiance field (NeRF) attracts attention as a promising approach to reconstructing the 3D scene. As NeRF emerges, subsequent studies have been conducted to model dynamic scenes, which include motions or topological changes. However, most of them use an additional deformation network, slowing down the training and rendering speed. Tensorial radiance field (TensoRF) recently shows its potential for fast, high-quality reconstruction of static scenes with compact model size. In this paper, we present D-TensoRF, a tensorial radiance field for dynamic scenes, enabling novel view synthesis at a specific time. We consider the radiance field of a dynamic scene as a 5D tensor. The 5D tensor represents a 4D grid in which each axis corresponds to X, Y, Z, and time and has 1D multi-channel features per element. Similar to TensoRF, we decompose the grid either into rank-one vector components (CP decomposition) or low-rank matrix components (newly proposed MM decomposition). We also use smoothing regularization to reflect the relationship between features at different times (temporal dependency). We conduct extensive evaluations to analyze our models. We show that D-TensoRF with CP decomposition and MM decomposition both have short training times and significantly low memory footprints with quantitatively and qualitatively competitive rendering results in comparison to the state-of-the-art methods in 3D dynamic scene modeling.
Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 27 of its 39 references that are in the map. First posted on arXiv 5 Dec 2022.
Builds on
27 of 39 references.
References · 27
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
15 more
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
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Citing papers per year: 2023: 9; 2024: 9; 2025: 1.
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- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 96
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
- 2023LiDAR-NeRF: Novel LiDAR View Synthesis via Neural Radiance Fieldscited by 46
- 2024Rig3DGS: Creating Controllable Portraits from Casual Monocular Videoscited by 16
- 2023SlimmeRF: Slimmable Radiance Fieldscited by 15
- 20244Dynamic: Text-to-4D Generation with Hybrid Priorscited by 15
- 2024Fast High Dynamic Range Radiance Fields for Dynamic Scenescited by 13
- 2024KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filtercited by 11
- 2023Neural radiance fields in the industrial and robotics domain: applications, research opportunities and use casescited by 10
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
7 more
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
- 2023Artist-Friendly Relightable and Animatable Neural Headscited by 6
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rulescited by 6
- 20234D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via Semantic Distillationcited by 4
- 2023SLS4D: Sparse Latent Space for 4D Novel View Synthesiscited by 3
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstructioncited by 3
- 2024Neural 4D Evolution under Large Topological Changes from 2D Imagescited by 0
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules5 Dec 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstruction25 Nov 2024
- 2024Neural 4D Evolution under Large Topological Changes from 2D Images22 Nov 2024
- 2024KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter18 Jul 2024
- 20244Dynamic: Text-to-4D Generation with Hybrid Priors17 Jul 2024
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos26 Jun 2024
- 2024Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos6 Feb 2024
- 2024Fast High Dynamic Range Radiance Fields for Dynamic Scenes11 Jan 2024
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis18 Dec 2023
- 2023SlimmeRF: Slimmable Radiance Fields15 Dec 2023
7 more
- 2023SLS4D: Sparse Latent Space for 4D Novel View Synthesis15 Dec 2023
- 2023Artist-Friendly Relightable and Animatable Neural Heads6 Dec 2023
- 20234D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via Semantic Distillation25 Oct 2023
- 2023Neural radiance fields in the industrial and robotics domain: applications, research opportunities and use cases14 Aug 2023
- 2023LiDAR-NeRF: Novel LiDAR View Synthesis via Neural Radiance Fields20 Apr 2023
- 2023Factor Fields: A Unified Framework for Neural Fields and Beyond2 Feb 2023
- 2023HexPlane: A Fast Representation for Dynamic Scenes23 Jan 2023
- 20244Dynamic: Text-to-4D Generation with Hybrid Priorscited by 15
- 20244Dynamic: Text-to-4D Generation with Hybrid Priors17 Jul 2024
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 96
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
- 2023LiDAR-NeRF: Novel LiDAR View Synthesis via Neural Radiance Fieldscited by 46
- 2024Rig3DGS: Creating Controllable Portraits from Casual Monocular Videoscited by 16
- 2023SlimmeRF: Slimmable Radiance Fieldscited by 15
- 2024Fast High Dynamic Range Radiance Fields for Dynamic Scenescited by 13
- 2024KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filtercited by 11
- 2023Neural radiance fields in the industrial and robotics domain: applications, research opportunities and use casescited by 10
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
12 most cited of 18 All 18 (JSON)
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules5 Dec 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstruction25 Nov 2024
- 2024Neural 4D Evolution under Large Topological Changes from 2D Images22 Nov 2024
- 2024KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter18 Jul 2024
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos26 Jun 2024
- 2024Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos6 Feb 2024
- 2024Fast High Dynamic Range Radiance Fields for Dynamic Scenes11 Jan 2024
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis18 Dec 2023
- 2023SlimmeRF: Slimmable Radiance Fields15 Dec 2023
- 2023SLS4D: Sparse Latent Space for 4D Novel View Synthesis15 Dec 2023
12 newest of 18 All 18 (JSON)