MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D
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Abstract (arXiv)
Texturing is a crucial step in the 3D asset production workflow, which enhances the visual appeal and diversity of 3D assets. Despite recent advancements in Text-to-Texture (T2T) generation, existing methods often yield subpar results, primarily due to local discontinuities, inconsistencies across multiple views, and their heavy dependence on UV unwrapping outcomes. To tackle these challenges, we propose a novel generation-refinement 3D texturing framework called MVPaint, which can generate high-resolution, seamless textures while emphasizing multi-view consistency. MVPaint mainly consists of three key modules. 1) Synchronized Multi-view Generation (SMG). Given a 3D mesh model, MVPaint first simultaneously generates multi-view images by employing an SMG model, which leads to coarse texturing results with unpainted parts due to missing observations. 2) Spatial-aware 3D Inpainting (S3I). To ensure complete 3D texturing, we introduce the S3I method, specifically designed to effectively texture previously unobserved areas. 3) UV Refinement (UVR). Furthermore, MVPaint employs a UVR module to improve the texture quality in the UV space, which first performs a UV-space Super-Resolution, followed by a Spatial-aware Seam-Smoothing algorithm for revising spatial texturing discontinuities caused by UV unwrapping. Moreover, we establish two T2T evaluation benchmarks: the Objaverse T2T benchmark and the GSO T2T benchmark, based on selected high-quality 3D meshes from the Objaverse dataset and the entire GSO dataset, respectively. Extensive experimental results demonstrate that MVPaint surpasses existing state-of-the-art methods. Notably, MVPaint could generate high-fidelity textures with minimal Janus issues and highly enhanced cross-view consistency.
Key facts. Cited by 34 papers in the map (data through 14 Oct 2026). Builds on 53 of its 66 references that are in the map. First posted on arXiv 4 Nov 2024.
Builds on
53 of 66 references.
References · 53
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- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
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- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
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- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 432
- 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 304
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
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- 2023SyncDiffusion: Coherent Montage via Synchronized Joint Diffusionscited by 110
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- 2023Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Modelscited by 79
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- 2024TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusioncited by 52
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2025: 18; 2026: 16.
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- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 356
- 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assetscited by 87
- 2025TexVerse: A Universe of 3D Objects with High-Resolution Texturescited by 45
- 2025UniTEX: Universal High Fidelity Generative Texturing for 3D Shapescited by 23
- 2025RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesiscited by 20
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generationcited by 8
- 2025GAP: Gaussianize Any Point Clouds with Text Guidancecited by 7
- 2025StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussianscited by 6
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editingcited by 5
- 2025LaFiTe: A Generative Latent Field for 3D Native Texturingcited by 4
- 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Imagecited by 4
22 more
- 2025Im2SurfTex: Surface Texture Generation via Neural Backprojection of Multi-View Imagescited by 3
- 2025Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validitycited by 3
- 2025CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generationcited by 3
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Modelscited by 2
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
- 2026AssetGen: Deployable 3D Asset Generation at Interactive Speedcited by 2
- 2026UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routingcited by 2
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?cited by 2
- 2025CasTex: Cascaded Text-to-Texture Synthesis via Explicit Texture Maps and Physically-Based Shadingcited by 1
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Promptscited by 1
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidancecited by 1
- 2025CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generationcited by 0
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representationcited by 0
- 2026Towards Realistic 3D Emission Materials: Dataset, Baseline, and Evaluation for Emission Texture Generationcited by 0
- 2026Advances in Neural 3D Mesh Texturing: A Surveycited by 0
- 2026JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoisingcited by 0
- 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Modelcited by 0
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillationcited by 0
- 2026PLSR: Progressive and Localized Super-Resolution of 3D Objects via Localized Latent Voxel Diffusioncited by 0
- 2026OmniFabric: Coherent UV Space Texture Synthesis for 3D Garment Reconstructioncited by 0
- 2026DirectUV: Image-Conditioned UV Texture Generation with Surface-Aware Positional Encodingcited by 0
- 2026TaoTex: Boosting Texture Detail Fidelity for Native 3D Material Generationcited by 0
- 2026TaoTex: Boosting Texture Detail Fidelity for Native 3D Material Generation28 Sep 2026
- 2026DirectUV: Image-Conditioned UV Texture Generation with Surface-Aware Positional Encoding28 Sep 2026
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?28 Sep 2026
- 2026OmniFabric: Coherent UV Space Texture Synthesis for 3D Garment Reconstruction24 Sep 2026
- 2026PLSR: Progressive and Localized Super-Resolution of 3D Objects via Localized Latent Voxel Diffusion6 Sep 2026
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillation4 Sep 2026
- 2026UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routing27 Jul 2026
- 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model23 Jul 2026
- 2026JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoising18 Jun 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026AssetGen: Deployable 3D Asset Generation at Interactive Speed22 May 2026
- 2026Towards Realistic 3D Emission Materials: Dataset, Baseline, and Evaluation for Emission Texture Generation13 Apr 2026
22 more
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance7 Apr 2026
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts16 Mar 2026
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representation12 Feb 2026
- 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image4 Feb 2026
- 2025LaFiTe: A Generative Latent Field for 3D Native Texturing4 Dec 2025
- 2025CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generation26 Nov 2025
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing28 Sep 2025
- 2025TexVerse: A Universe of 3D Objects with High-Resolution Textures14 Aug 2025
- 2025GAP: Gaussianize Any Point Clouds with Text Guidance7 Aug 2025
- 2025Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validity7 Aug 2025
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generation3 Jun 2025
- 2025UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes29 May 2025
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Models28 May 2025
- 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets12 May 2025
- 2025StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians21 Apr 2025
- 2025CasTex: Cascaded Text-to-Texture Synthesis via Explicit Texture Maps and Physically-Based Shading9 Apr 2025
- 2025RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis24 Mar 2025
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processing24 Mar 2025
- 2025Im2SurfTex: Surface Texture Generation via Neural Backprojection of Multi-View Images19 Feb 2025
- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation21 Jan 2025
- 2025CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation16 Jan 2025
- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 356
- 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assetscited by 87
- 2025RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesiscited by 20
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generationcited by 8
- 2025Im2SurfTex: Surface Texture Generation via Neural Backprojection of Multi-View Imagescited by 3
- 2025CasTex: Cascaded Text-to-Texture Synthesis via Explicit Texture Maps and Physically-Based Shadingcited by 1
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidancecited by 1
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representationcited by 0
- 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Modelcited by 0
- 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model23 Jul 2026
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance7 Apr 2026
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representation12 Feb 2026
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generation3 Jun 2025
- 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets12 May 2025
- 2025CasTex: Cascaded Text-to-Texture Synthesis via Explicit Texture Maps and Physically-Based Shading9 Apr 2025
- 2025RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis24 Mar 2025
- 2025Im2SurfTex: Surface Texture Generation via Neural Backprojection of Multi-View Images19 Feb 2025
- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation21 Jan 2025
- 2025TexVerse: A Universe of 3D Objects with High-Resolution Texturescited by 45
- 2025UniTEX: Universal High Fidelity Generative Texturing for 3D Shapescited by 23
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
- 2025GAP: Gaussianize Any Point Clouds with Text Guidancecited by 7
- 2025StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussianscited by 6
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editingcited by 5
- 2025LaFiTe: A Generative Latent Field for 3D Native Texturingcited by 4
- 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Imagecited by 4
- 2025Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validitycited by 3
- 2025CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generationcited by 3
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Modelscited by 2
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
12 most cited of 25 All 25 (JSON)
- 2026TaoTex: Boosting Texture Detail Fidelity for Native 3D Material Generation28 Sep 2026
- 2026DirectUV: Image-Conditioned UV Texture Generation with Surface-Aware Positional Encoding28 Sep 2026
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?28 Sep 2026
- 2026OmniFabric: Coherent UV Space Texture Synthesis for 3D Garment Reconstruction24 Sep 2026
- 2026PLSR: Progressive and Localized Super-Resolution of 3D Objects via Localized Latent Voxel Diffusion6 Sep 2026
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillation4 Sep 2026
- 2026UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routing27 Jul 2026
- 2026JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoising18 Jun 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026AssetGen: Deployable 3D Asset Generation at Interactive Speed22 May 2026
- 2026Towards Realistic 3D Emission Materials: Dataset, Baseline, and Evaluation for Emission Texture Generation13 Apr 2026
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts16 Mar 2026
12 newest of 25 All 25 (JSON)