CasTex: Cascaded Text-to-Texture Synthesis via Explicit Texture Maps and Physically-Based Shading
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
This work investigates text-to-texture synthesis using diffusion models to generate physically-based texture maps. We aim to achieve realistic model appearances under varying lighting conditions. A prominent solution for the task is score distillation sampling. It allows recovering a complex texture using gradient guidance given a differentiable rasterization and shading pipeline. However, in practice, the aforementioned solution in conjunction with the widespread latent diffusion models produces severe visual artifacts and requires additional regularization such as implicit texture parameterization. As a more direct alternative, we propose an approach using cascaded diffusion models for texture synthesis (CasTex). In our setup, score distillation sampling yields high-quality textures out-of-the box. In particular, we were able to omit implicit texture parameterization in favor of an explicit parameterization to improve the procedure. In the experiments, we show that our approach significantly outperforms state-of-the-art optimization-based solutions on public texture synthesis benchmarks.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 34 of its 44 references that are in the map. First posted on arXiv 9 Apr 2025.
Builds on
34 of 44 references.
Closest ancestors · 8
Same direction, newest first
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec
- 2023TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models20 Oct
- 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
- 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models20 Mar
- 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 26
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2018Demystifying MMD GANscited by 1,293
- 2017Deep Image Priorcited by 1,098
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
14 more
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 334
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 231
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 2023Text-Guided Texturing by Synchronized Multi-View Diffusioncited by 86
- 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
- 2023SVGDreamer: Text Guided SVG Generation with Diffusion Modelcited by 76
- 2022Texturify: Generating Textures on 3D Shape Surfacescited by 65
- 2024FlashTex: Fast Relightable Mesh Texturing with LightControlNetcited by 56
- 2024Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objectscited by 52
- 2023Breathing Life Into Sketches Using Text-to-Video Priorscited by 48
- 2020SPSG: Self-Supervised Photometric Scene Generation from RGB-D Scanscited by 34
- 2024MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3Dcited by 34
- 2024TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generationcited by 15
Built on by
Citing papers per year: 2025: 1.
1 paper.
- 2025MatLat: Material Latent Space for PBR Texture Generationcited by 1
- 2025MatLat: Material Latent Space for PBR Texture Generation19 Dec 2025
Similar, not cited
Close in wording, no citation either way
- 2024RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models
- 2024Infinite Texture: Text-guided High Resolution Diffusion Texture Synthesis
- 2024GenesisTex2: Stable, Consistent and High-Quality Text-to-Texture Generation
- 2024TEXGen: a Generative Diffusion Model for Mesh Textures
- 2024GenesisTex: Adapting Image Denoising Diffusion to Texture Space
- 2024On Synthetic Texture Datasets: Challenges, Creation, and Curation
- 2025TexTailor: Customized Text-aligned Texturing via Effective Resampling
- 2023Text-guided High-definition Consistency Texture Model