E2GS: Event Enhanced Gaussian Splatting
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Abstract (arXiv)
Event cameras, known for their high dynamic range, absence of motion blur, and low energy usage, have recently found a wide range of applications thanks to these attributes. In the past few years, the field of event-based 3D reconstruction saw remarkable progress, with the Neural Radiance Field (NeRF) based approach demonstrating photorealistic view synthesis results. However, the volume rendering paradigm of NeRF necessitates extensive training and rendering times. In this paper, we introduce Event Enhanced Gaussian Splatting (E2GS), a novel method that incorporates event data into Gaussian Splatting, which has recently made significant advances in the field of novel view synthesis. Our E2GS effectively utilizes both blurry images and event data, significantly improving image deblurring and producing high-quality novel view synthesis. Our comprehensive experiments on both synthetic and real-world datasets demonstrate our E2GS can generate visually appealing renderings while offering faster training and rendering speed (140 FPS). Our code is available at https://github.com/deguchihiroyuki/E2GS.
Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 13 of its 23 references that are in the map. First posted on arXiv 21 Jun 2024.
Builds on
13 of 23 references.
References · 13
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
- 2021E-RAFT: Dense Optical Flow from Event Camerascited by 149
- 2018Bringing a Blurry Frame Alive at High Frame-Rate with an Event Cameracited by 141
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
- 2024Deblurring 3D Gaussian Splattingcited by 66
- 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
Built on by
Citing papers per year: 2024: 7; 2025: 10; 2026: 9.
26 papers.
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- 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
- 2024ESVO2: Direct Visual-Inertial Odometry with Stereo Event Camerascited by 17
- 2025EventVL: Understand Event Streams via Multimodal Large Language Modelcited by 13
- 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Renderingcited by 12
- 2024Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priorscited by 10
- 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Imagescited by 8
- 2025Dark-EvGS: Event Camera as an Eye for Radiance Field in the Darkcited by 5
- 2025A Survey of 3D Reconstruction with Event Camerascited by 4
- 2024E-3DGS: Gaussian Splatting with Exposure and Motion Eventscited by 3
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstructioncited by 3
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streamscited by 3
- 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categoriescited by 2
14 more
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2026E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstructioncited by 2
- 2025STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scenecited by 1
- 2025DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurringcited by 1
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Dronescited by 1
- 2025PhotonSplat: 3D Scene Reconstruction and Colorization from SPAD Sensorscited by 0
- 2025GeMS: Efficient Gaussian Splatting for Extreme Motion Blurcited by 0
- 2025Geometric-Photometric Event-based 3D Gaussian Ray Tracingcited by 0
- 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Eventscited by 0
- 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blurcited by 0
- 2026JADE-GS: Joint Allocation of Deblurring Evidence for Event-Assisted 3D Gaussian Splattingcited by 0
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpointscited by 0
- 2026EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streamscited by 0
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Datasetcited by 0
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset15 Sep 2026
- 2026EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streams9 Aug 2026
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints9 Aug 2026
- 2026JADE-GS: Joint Allocation of Deblurring Evidence for Event-Assisted 3D Gaussian Splatting16 Jul 2026
- 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blur4 Jul 2026
- 2026E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstruction16 Mar 2026
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Drones24 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Events21 Jan 2026
- 2025Geometric-Photometric Event-based 3D Gaussian Ray Tracing21 Dec 2025
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams13 Oct 2025
- 2025DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurring23 Sep 2025
14 more
- 2025GeMS: Efficient Gaussian Splatting for Extreme Motion Blur20 Aug 2025
- 2025Dark-EvGS: Event Camera as an Eye for Radiance Field in the Dark16 Jul 2025
- 2025STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scene29 Jun 2025
- 2025PhotonSplat: 3D Scene Reconstruction and Colorization from SPAD Sensors26 Jun 2025
- 2025A Survey of 3D Reconstruction with Event Cameras13 May 2025
- 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categories25 Mar 2025
- 2025EventVL: Understand Event Streams via Multimodal Large Language Model23 Jan 2025
- 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering10 Dec 2024
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstruction25 Nov 2024
- 2024E-3DGS: Gaussian Splatting with Exposure and Motion Events22 Oct 2024
- 2024ESVO2: Direct Visual-Inertial Odometry with Stereo Event Cameras12 Oct 2024
- 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera10 Oct 2024
- 2024Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priors20 Sep 2024
- 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Images3 Aug 2024
- 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
- 2024ESVO2: Direct Visual-Inertial Odometry with Stereo Event Camerascited by 17
- 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Renderingcited by 12
- 2024Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priorscited by 10
- 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Imagescited by 8
- 2025Dark-EvGS: Event Camera as an Eye for Radiance Field in the Darkcited by 5
- 2025A Survey of 3D Reconstruction with Event Camerascited by 4
- 2024E-3DGS: Gaussian Splatting with Exposure and Motion Eventscited by 3
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstructioncited by 3
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streamscited by 3
- 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categoriescited by 2
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
12 most cited of 25 All 25 (JSON)
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset15 Sep 2026
- 2026EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streams9 Aug 2026
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints9 Aug 2026
- 2026JADE-GS: Joint Allocation of Deblurring Evidence for Event-Assisted 3D Gaussian Splatting16 Jul 2026
- 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blur4 Jul 2026
- 2026E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstruction16 Mar 2026
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Drones24 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Events21 Jan 2026
- 2025Geometric-Photometric Event-based 3D Gaussian Ray Tracing21 Dec 2025
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams13 Oct 2025
- 2025DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurring23 Sep 2025
12 newest of 25 All 25 (JSON)