mlsanityData to 14 Oct 2026

Geometric-Photometric Event-based 3D Gaussian Ray Tracing

arXiv 2512.18640 ↗First posted 21 Dec 2025cs.CV cs.AI cs.ROcited by 0

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Abstract (arXiv)

Event cameras offer a high temporal resolution over traditional frame-based cameras, which makes them suitable for motion and structure estimation. However, it has been unclear how event-based 3D Gaussian Splatting (3DGS) approaches could leverage fine-grained temporal information of sparse events. This work proposes GPERT, a framework to address the trade-off between accuracy and temporal resolution in event-based 3DGS. Our key idea is to decouple the rendering into two branches: event-by-event geometry (depth) rendering and snapshot-based radiance (intensity) rendering, by using ray-tracing and the image of warped events. The extensive evaluation shows that our method achieves state-of-the-art performance on the real-world datasets and competitive performance on the synthetic dataset. Also, the proposed method works without prior information (e.g., pretrained image reconstruction models) or COLMAP-based initialization, is more flexible in the event selection number, and achieves sharp reconstruction on scene edges with fast training time. We hope that this work deepens our understanding of the sparse nature of events for 3D reconstruction. https://github.com/e3ai/gpert

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 42 of its 60 references that are in the map. First posted on arXiv 21 Dec 2025.

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42 of 60 references.

References · 42

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  3. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  4. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  5. 2019Event-based Vision: A Surveycited by 1,016
  6. 2019High Speed and High Dynamic Range Video with an Event Cameracited by 345
  7. 2018A Unifying Contrast Maximization Framework for Event Cameras, with Applications to Motion, Depth, and Optical Flow Estimationcited by 178
  8. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
  9. 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
  10. 2020Back to Event Basics: Self-Supervised Learning of Image Reconstruction for Event Cameras via Photometric Constancycited by 125
  11. 2022Event-aided Direct Sparse Odometrycited by 92
  12. 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
30 more
  1. 2022Secrets of Event-Based Optical Flowcited by 92
  2. 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 88
  3. 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
  4. 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
  5. 2023Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motioncited by 44
  6. 2021TUM-VIE: The TUM Stereo Visual-Inertial Event Datasetcited by 41
  7. 2022Event Collapse in Contrast Maximization Frameworkscited by 33
  8. 2022Globally-Optimal Contrast Maximisation for Event Camerascited by 31
  9. 2024CMax-SLAM: Event-based Rotational-Motion Bundle Adjustment and SLAM System using Contrast Maximizationcited by 31
  10. 2024Mitigating Motion Blur in Neural Radiance Fields with Events and Framescited by 31
  11. 2021The Spatio-Temporal Poisson Point Process: A Simple Model for the Alignment of Event Camera Datacited by 27
  12. 2024E2GS: Event Enhanced Gaussian Splattingcited by 26
  13. 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
  14. 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
  15. 2025AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scenecited by 19
  16. 2022A Fast Geometric Regularizer to Mitigate Event Collapse in the Contrast Maximization Frameworkcited by 16
  17. 2024EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splattingcited by 15
  18. 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Renderingcited by 12
  19. 2023Event-based Background-Oriented Schlierencited by 11
  20. 2024Physical Priors Augmented Event-Based 3D Reconstructioncited by 11
  21. 2024Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priorscited by 10
  22. 2025Unsupervised Joint Learning of Optical Flow and Intensity with Event Camerascited by 10
  23. 2025E-3DGS: Event-Based Novel View Rendering of Large-Scale Scenes Using 3D Gaussian Splattingcited by 9
  24. 2025Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creationcited by 9
  25. 2025EBAD-Gaussian: Event-driven Bundle Adjusted Deblur Gaussian Splattingcited by 6
  26. 2025Simultaneous Motion And Noise Estimation with Event Camerascited by 5
  27. 2024GS-EVT: Cross-Modal Event Camera Tracking based on Gaussian Splattingcited by 4
  28. 2024Event-based Photometric Bundle Adjustmentcited by 3
  29. 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Streamcited by 3
  30. 2025Iterative Event-based Motion Segmentation by Variational Contrast Maximizationcited by 2

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