PSDF: Prior-Driven Neural Implicit Surface Learning for Multi-view Reconstruction
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Abstract (arXiv)
Surface reconstruction has traditionally relied on the Multi-View Stereo (MVS)-based pipeline, which often suffers from noisy and incomplete geometry. This is due to that although MVS has been proven to be an effective way to recover the geometry of the scenes, especially for locally detailed areas with rich textures, it struggles to deal with areas with low texture and large variations of illumination where the photometric consistency is unreliable. Recently, Neural Implicit Surface Reconstruction (NISR) combines surface rendering and volume rendering techniques and bypasses the MVS as an intermediate step, which has emerged as a promising alternative to overcome the limitations of traditional pipelines. While NISR has shown impressive results on simple scenes, it remains challenging to recover delicate geometry from uncontrolled real-world scenes which is caused by its underconstrained optimization. To this end, the framework PSDF is proposed which resorts to external geometric priors from a pretrained MVS network and internal geometric priors inherent in the NISR model to facilitate high-quality neural implicit surface learning. Specifically, the visibility-aware feature consistency loss and depth prior-assisted sampling based on external geometric priors are introduced. These proposals provide powerfully geometric consistency constraints and aid in locating surface intersection points, thereby significantly improving the accuracy and delicate reconstruction of NISR. Meanwhile, the internal prior-guided importance rendering is presented to enhance the fidelity of the reconstructed surface mesh by mitigating the biased rendering issue in NISR. Extensive experiments on the Tanks and Temples dataset show that PSDF achieves state-of-the-art performance on complex uncontrolled scenes.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 35 of its 56 references that are in the map. First posted on arXiv 23 Jan 2024.
Builds on
35 of 56 references.
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23 more
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Built on by
Citing papers per year: 2024: 1; 2025: 2; 2026: 1.
4 papers.
- 2024Few-shot NeRF by Adaptive Rendering Loss Regularizationcited by 6
- 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
- 2025Accurate and Complete Surface Reconstruction from 3D Gaussians via Direct SDF Learningcited by 0
- 2026CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstructioncited by 0
- 2026CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstruction15 Jul 2026
- 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment13 Oct 2025
- 2025Accurate and Complete Surface Reconstruction from 3D Gaussians via Direct SDF Learning9 Sep 2025
- 2024Few-shot NeRF by Adaptive Rendering Loss Regularization23 Oct 2024