Deformable Neural Radiance Fields using RGB and Event Cameras
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Abstract (arXiv)
Modeling Neural Radiance Fields for fast-moving deformable objects from visual data alone is a challenging problem. A major issue arises due to the high deformation and low acquisition rates. To address this problem, we propose to use event cameras that offer very fast acquisition of visual change in an asynchronous manner. In this work, we develop a novel method to model the deformable neural radiance fields using RGB and event cameras. The proposed method uses the asynchronous stream of events and calibrated sparse RGB frames. In our setup, the camera pose at the individual events required to integrate them into the radiance fields remains unknown. Our method jointly optimizes these poses and the radiance field. This happens efficiently by leveraging the collection of events at once and actively sampling the events during learning. Experiments conducted on both realistically rendered graphics and real-world datasets demonstrate a significant benefit of the proposed method over the state-of-the-art and the compared baseline. This shows a promising direction for modeling deformable neural radiance fields in real-world dynamic scenes.
Key facts. Cited by 31 papers in the map (data through 14 Oct 2026). Builds on 27 of its 39 references that are in the map. First posted on arXiv 15 Sep 2023.
Builds on
27 of 39 references.
References · 27
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2019High Speed and High Dynamic Range Video with an Event Cameracited by 345
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
15 more
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2022AEGNN: Asynchronous Event-based Graph Neural Networkscited by 118
- 2020Event-based Stereo Visual Odometrycited by 105
- 2022Event-aided Direct Sparse Odometrycited by 92
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2020Deep Implicit Templates for 3D Shape Representationcited by 86
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
- 2018Semi-Dense 3D Reconstruction with a Stereo Event Cameracited by 67
- 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
- 2020EventHands: Real-Time Neural 3D Hand Pose Estimation from an Event Streamcited by 48
- 2019CED: Color Event Camera Datasetcited by 37
- 2022EVIMO2: An Event Camera Dataset for Motion Segmentation, Optical Flow, Structure from Motion, and Visual Inertial Odometry in Indoor Scenes with Monocular or Stereo Algorithmscited by 31
- 2022Event-based Non-Rigid Reconstruction from Contourscited by 17
- 2020E3D: Event-Based 3D Shape Reconstructioncited by 13
- 2023EvAC3D: From Event-based Apparent Contours to 3D Models via Continuous Visual Hullscited by 11
Built on by
Citing papers per year: 2023: 2; 2024: 17; 2025: 9; 2026: 3.
31 papers.
Sort:
- 2024Recent Event Camera Innovations: A Surveycited by 68
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
- 2023Implicit Event-RGBD Neural SLAMcited by 16
- 2024Deblurring Neural Radiance Fields with Event-driven Bundle Adjustmentcited by 15
- 2024EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splattingcited by 15
- 2024Deblur e-NeRF: NeRF from Motion-Blurred Events under High-speed or Low-light Conditionscited by 10
- 2024Time-Efficient Light-Field Acquisition Using Coded Aperture and Eventscited by 9
- 2024Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenescited by 8
- 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Imagescited by 8
- 2024Spike-NeRF: Neural Radiance Field Based On Spike Cameracited by 6
- 2024SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motioncited by 6
19 more
- 2025GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generationcited by 6
- 2024SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensorscited by 5
- 2025A Survey of 3D Reconstruction with Event Camerascited by 5
- 2023Continuous Pose for Monocular Cameras in Neural Implicit Representationcited by 4
- 2024LSE-NeRF: Learning Sensor Modeling Errors for Deblured Neural Radiance Fields with RGB-Event Stereocited by 4
- 2024Dynamic EventNeRF: Reconstructing General Dynamic Scenes from Multi-view RGB and Event Streamscited by 4
- 2024USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splattingcited by 3
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstructioncited by 3
- 2025Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Surveycited by 3
- 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Streamcited by 3
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streamscited by 3
- 2025Few-shot Implicit Function Generation via Equivariancecited by 2
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
- 2025SaENeRF: Suppressing Artifacts in Event-based Neural Radiance Fieldscited by 1
- 2025STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scenecited by 1
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
- 2025PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimizationcited by 0
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpointscited by 0
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstructioncited by 0
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction8 Sep 2026
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints9 Aug 2026
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes8 May 2026
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams13 Oct 2025
- 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream9 Oct 2025
- 2025Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Survey12 Sep 2025
- 2025STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scene29 Jun 2025
- 2025PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization28 May 2025
- 2025GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation21 May 2025
- 2025A Survey of 3D Reconstruction with Event Cameras13 May 2025
- 2025SaENeRF: Suppressing Artifacts in Event-based Neural Radiance Fields23 Apr 2025
- 2025Few-shot Implicit Function Generation via Equivariance3 Jan 2025
19 more
- 2024Dynamic EventNeRF: Reconstructing General Dynamic Scenes from Multi-view RGB and Event Streams9 Dec 2024
- 2024Event-boosted Deformable 3D Gaussians for Dynamic Scene Reconstruction25 Nov 2024
- 2024USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting15 Nov 2024
- 2024EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting20 Oct 2024
- 2024Deblur e-NeRF: NeRF from Motion-Blurred Events under High-speed or Low-light Conditions26 Sep 2024
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events21 Sep 2024
- 2024LSE-NeRF: Learning Sensor Modeling Errors for Deblured Neural Radiance Fields with RGB-Event Stereo9 Sep 2024
- 2024Recent Event Camera Innovations: A Survey24 Aug 2024
- 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Images3 Aug 2024
- 2024SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion14 Jul 2024
- 2024SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensors4 Jul 2024
- 2024Deblurring Neural Radiance Fields with Event-driven Bundle Adjustment20 Jun 2024
- 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion5 Jun 2024
- 2024Spike-NeRF: Neural Radiance Field Based On Spike Camera25 Mar 2024
- 2024Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenes24 Mar 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024Time-Efficient Light-Field Acquisition Using Coded Aperture and Events12 Mar 2024
- 2023Continuous Pose for Monocular Cameras in Neural Implicit Representation28 Nov 2023
- 2023Implicit Event-RGBD Neural SLAM18 Nov 2023
- 2024Recent Event Camera Innovations: A Surveycited by 68
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
- 2023Implicit Event-RGBD Neural SLAMcited by 16
- 2024Deblurring Neural Radiance Fields with Event-driven Bundle Adjustmentcited by 15
- 2024EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splattingcited by 15
- 2024Deblur e-NeRF: NeRF from Motion-Blurred Events under High-speed or Low-light Conditionscited by 10
- 2024Time-Efficient Light-Field Acquisition Using Coded Aperture and Eventscited by 9
- 2024Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenescited by 8
- 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Imagescited by 8
- 2024Spike-NeRF: Neural Radiance Field Based On Spike Cameracited by 6
- 2024SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motioncited by 6
12 most cited of 31 All 31 (JSON)
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction8 Sep 2026
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints9 Aug 2026
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes8 May 2026
- 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams13 Oct 2025
- 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream9 Oct 2025
- 2025Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Survey12 Sep 2025
- 2025STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scene29 Jun 2025
- 2025PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization28 May 2025
- 2025GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation21 May 2025
- 2025A Survey of 3D Reconstruction with Event Cameras13 May 2025
- 2025SaENeRF: Suppressing Artifacts in Event-based Neural Radiance Fields23 Apr 2025
- 2025Few-shot Implicit Function Generation via Equivariance3 Jan 2025
12 newest of 31 All 31 (JSON)