mlsanityData to 7 Oct 2026

Semantic Radiance Fields as Simulators for Spatial Reasoning in Real-World Scenes

arXiv 2608.13095 ↗First posted 13 Aug 2026cs.RO cs.CVcited by 0

On the map: LLM reasoning → Spatial and embodied reasoning

Abstract (arXiv)

Training and evaluating spatial reasoning in embodied agents requires diverse environments that are both geometrically faithful and semantically queryable. Synthetic simulators offer ground truth semantics but sacrifice realism; simulators based on reconstructions of real-world environments have realistic appearance but lack ground truth semantics by default. We propose using Semantic Radiance Fields (SRF) as simulators for spatial reasoning agents. SRFs are a representation that unifies these requirements by lifting 2D semantic segmentations from pretrained vision models into a 3D radiance field that jointly encodes geometry, appearance, and per-class semantic identity. The resulting fields are reconstructed from posed RGB captures of real scenes and support novel-view synthesis, semantic and free-space queries within a single grounded representation. This enables the efficient generation of diverse real-world environments to train and evaluate spatial reasoning models. As an example application, we outline an SRF-driven simulator for an orchard apple-reaching task, in which the radiance field supplies camera rendering, semantic ground truth, and occupancy queries to a physics engine.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 12 of its 13 references that are in the map. First posted on arXiv 13 Aug 2026.

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12 of 13 references.

References · 12

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 867
  3. 2025SAM 3: Segment Anything with Conceptscited by 835
  4. 2024Genie: Generative Interactive Environmentscited by 706
  5. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  6. 2023Learning Interactive Real-World Simulatorscited by 440
  7. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
  8. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
  9. 2022NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fieldscited by 41
  10. 2022Phone2Proc: Bringing Robust Robots Into Our Chaotic Worldcited by 24
  11. 2024FruitNeRF: A Unified Neural Radiance Field based Fruit Counting Frameworkcited by 21
  12. 2024Robotic Learning in your Backyard: A Neural Simulator from Open Source Componentscited by 1

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