mlsanityData to 13 Oct 2026

Semantic Curiosity for Active Visual Learning

arXiv 2006.09367 ↗First posted 16 Jun 2020cs.CV cs.AI cs.LGcited by 44

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Abstract (arXiv)

In this paper, we study the task of embodied interactive learning for object detection. Given a set of environments (and some labeling budget), our goal is to learn an object detector by having an agent select what data to obtain labels for. How should an exploration policy decide which trajectory should be labeled? One possibility is to use a trained object detector's failure cases as an external reward. However, this will require labeling millions of frames required for training RL policies, which is infeasible. Instead, we explore a self-supervised approach for training our exploration policy by introducing a notion of semantic curiosity. Our semantic curiosity policy is based on a simple observation -- the detection outputs should be consistent. Therefore, our semantic curiosity rewards trajectories with inconsistent labeling behavior and encourages the exploration policy to explore such areas. The exploration policy trained via semantic curiosity generalizes to novel scenes and helps train an object detector that outperforms baselines trained with other possible alternatives such as random exploration, prediction-error curiosity, and coverage-maximizing exploration.

Key facts. Cited by 44 papers in the map (data through 13 Oct 2026). First posted on arXiv 16 Jun 2020.

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2021: 12; 2022: 10; 2023: 11; 2024: 8; 2025: 1; 2026: 2.

44 papers.

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  1. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 258
  2. 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 236
  3. 2021Rapid Exploration for Open-World Navigation with Latent Goal Modelscited by 118
  4. 2022Habitat-Matterport 3D Semantics Datasetcited by 109
  5. 2022Navigating to Objects in the Real Worldcited by 104
  6. 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 93
  7. 2023Navigation with Large Language Models: Semantic Guesswork as a Heuristic for Planningcited by 88
  8. 2024OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Modelscited by 66
  9. 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
  10. 2022ViKiNG: Vision-Based Kilometer-Scale Navigation with Geographic Hintscited by 55
  11. 2021Learning to Map for Active Semantic Goal Navigationcited by 48
  12. 2021SASRA: Semantically-aware Spatio-temporal Reasoning Agent for Vision-and-Language Navigation in Continuous Environmentscited by 48
32 more
  1. 2021SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistencycited by 48
  2. 2022TIDEE: Tidying Up Novel Rooms using Visuo-Semantic Commonsense Priorscited by 30
  3. 2022Few-Shot Continual Active Learning by a Robotcited by 24
  4. 2024Tools Fail: Detecting Silent Errors in Faulty Toolscited by 24
  5. 2021A Survey on Human-aware Robot Navigationcited by 23
  6. 2024Neural Fields in Robotics: A Surveycited by 21
  7. 2022Learning Active Camera for Multi-Object Navigationcited by 20
  8. 2022Ask4Help: Learning to Leverage an Expert for Embodied Taskscited by 18
  9. 2022Pay Self-Attention to Audio-Visual Navigationcited by 17
  10. 2023Object Goal Navigation with Recursive Implicit Mapscited by 16
  11. 2023Vision and Language Navigation in the Real World via Online Visual Language Mappingcited by 11
  12. 2023AutoNeRF: Training Implicit Scene Representations with Autonomous Agentscited by 10
  13. 2021IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenescited by 9
  14. 2023Multimodal Large Language Model for Visual Navigationcited by 8
  15. 2021Graph augmented Deep Reinforcement Learning in the GameRLand3D environmentcited by 5
  16. 2023Towards AGI in Computer Vision: Lessons Learned from GPT and Large Language Modelscited by 5
  17. 2024Learning to navigate efficiently and precisely in real environmentscited by 5
  18. 2021Godot Reinforcement Learning Agentscited by 4
  19. 2023ALP: Action-Aware Embodied Learning for Perceptioncited by 4
  20. 2023Learning to Explore Informative Trajectories and Samples for Embodied Perceptioncited by 3
  21. 2024Multi-Object Navigation in real environments using hybrid policiescited by 3
  22. 2026E3VS-Bench: A Benchmark for Viewpoint-Dependent Active Perception in 3D Gaussian Splatting Scenescited by 3
  23. 2022Active Exploration based on Information Gain by Particle Filter for Efficient Spatial Concept Formationcited by 2
  24. 2023Look Around and Learn: Self-Training Object Detection by Explorationcited by 2
  25. 2025HyPerNav: Hybrid Perception for Object-Oriented Navigation in Unknown Environmentcited by 2
  26. 2022Self-supervised Pre-training for Semantic Segmentation in an Indoor Scenecited by 1
  27. 2023Self-improving object detection via disagreement reconciliationcited by 1
  28. 20243D Semantic MapNet: Building Maps for Multi-Object Re-Identification in 3Dcited by 1
  29. 2024Open Problem: Active Representation Learningcited by 1
  30. 2021Symmetry-aware Neural Architecture for Embodied Visual Navigationcited by 0
  31. 2021Embodied Learning for Lifelong Visual Perceptioncited by 0
  32. 2026Embodied Active Learning under Limited Annotation and Navigation Budget for Object Detectioncited by 0