Pretraining in Deep Reinforcement Learning: A Survey
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Abstract (arXiv)
The past few years have seen rapid progress in combining reinforcement learning (RL) with deep learning. Various breakthroughs ranging from games to robotics have spurred the interest in designing sophisticated RL algorithms and systems. However, the prevailing workflow in RL is to learn tabula rasa, which may incur computational inefficiency. This precludes continuous deployment of RL algorithms and potentially excludes researchers without large-scale computing resources. In many other areas of machine learning, the pretraining paradigm has shown to be effective in acquiring transferable knowledge, which can be utilized for a variety of downstream tasks. Recently, we saw a surge of interest in Pretraining for Deep RL with promising results. However, much of the research has been based on different experimental settings. Due to the nature of RL, pretraining in this field is faced with unique challenges and hence requires new design principles. In this survey, we seek to systematically review existing works in pretraining for deep reinforcement learning, provide a taxonomy of these methods, discuss each sub-field, and bring attention to open problems and future directions.
Key facts. Cited by 18 papers in the map (data through 14 Oct 2026). Builds on 174 of its 216 references that are in the map. First posted on arXiv 8 Nov 2022.
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174 of 216 references.
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- 2023Learning Adversarial Low-rank Markov Decision Processes with Unknown Transition and Full-information Feedback14 Nov 2023
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- 2023Learning to Discover Skills through Guidance31 Oct 2023
- 2023End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon28 Sep 2023
- 2023Introspective Action Advising for Interpretable Transfer Learning21 Jun 2023
- 2023A Survey on Transformers in Reinforcement Learning8 Jan 2023