mlsanityData to 7 Oct 2026

Relightable 3D Head Portraits from a Smartphone Video

arXiv 2012.09963 ↗First posted 17 Dec 2020cs.CVcited by 8

Not on the map. Why?

Abstract (arXiv)

In this work, a system for creating a relightable 3D portrait of a human head is presented. Our neural pipeline operates on a sequence of frames captured by a smartphone camera with the flash blinking (flash-no flash sequence). A coarse point cloud reconstructed via structure-from-motion software and multi-view denoising is then used as a geometric proxy. Afterwards, a deep rendering network is trained to regress dense albedo, normals, and environmental lighting maps for arbitrary new viewpoints. Effectively, the proxy geometry and the rendering network constitute a relightable 3D portrait model, that can be synthesized from an arbitrary viewpoint and under arbitrary lighting, e.g. directional light, point light, or an environment map. The model is fitted to the sequence of frames with human face-specific priors that enforce the plausibility of albedo-lighting decomposition and operates at the interactive frame rate. We evaluate the performance of the method under varying lighting conditions and at the extrapolated viewpoints and compare with existing relighting methods.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 Dec 2020.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 1; 2022: 4; 2023: 2; 2024: 1.

8 papers.