Unlocking the Power of Representations in Long-term Novelty-based Exploration
Not on the map. Why?
Abstract (arXiv)
We introduce Robust Exploration via Clustering-based Online Density Estimation (RECODE), a non-parametric method for novelty-based exploration that estimates visitation counts for clusters of states based on their similarity in a chosen embedding space. By adapting classical clustering to the nonstationary setting of Deep RL, RECODE can efficiently track state visitation counts over thousands of episodes. We further propose a novel generalization of the inverse dynamics loss, which leverages masked transformer architectures for multi-step prediction; which in conjunction with RECODE achieves a new state-of-the-art in a suite of challenging 3D-exploration tasks in DM-Hard-8. RECODE also sets new state-of-the-art in hard exploration Atari games, and is the first agent to reach the end screen in "Pitfall!".
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 32 of its 64 references that are in the map. First posted on arXiv 2 May 2023.
Builds on
32 of 64 references.
References · 32
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
- 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
- 2015Prioritized Experience Replaycited by 1,099
- 2018Exploration by Random Network Distillationcited by 993
- 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 883
- 2016Conditional Image Generation with PixelCNN Decoderscited by 862
- 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 639
- 2017Minimax Regret Bounds for Reinforcement Learningcited by 503
- 2016#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learningcited by 309
- 2020Agent57: Outperforming the Atari Human Benchmarkcited by 303
- 2018Large-Scale Study of Curiosity-Driven Learningcited by 280
20 more
- 2017Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agentscited by 269
- 2017Count-Based Exploration with Neural Density Modelscited by 257
- 2018Provably Efficient Maximum Entropy Explorationcited by 242
- 2020Never Give Up: Learning Directed Exploration Strategiescited by 212
- 2019Efficient Exploration via State Marginal Matchingcited by 188
- 2020Reward-Free Exploration for Reinforcement Learningcited by 177
- 2019Skew-Fit: State-Covering Self-Supervised Reinforcement Learningcited by 174
- 2021Behavior From the Void: Unsupervised Active Pre-Trainingcited by 174
- 2017Neural Episodic Controlcited by 151
- 2018Episodic Curiosity through Reachabilitycited by 109
- 2021State Entropy Maximization with Random Encoders for Efficient Explorationcited by 108
- 2020Bootstrap Latent-Predictive Representations for Multitask Reinforcement Learningcited by 102
- 2022BYOL-Explore: Exploration by Bootstrapped Predictioncited by 73
- 2019Making Efficient Use of Demonstrations to Solve Hard Exploration Problemscited by 45
- 2021Geometric Entropic Explorationcited by 32
- 2018Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Ataricited by 28
- 2022Human-level Atari 200x fastercited by 28
- 2020Novelty Search in Representational Space for Sample Efficient Explorationcited by 26
- 2020Kernel-Based Reinforcement Learning: A Finite-Time Analysiscited by 23
- 2014Practical Kernel-Based Reinforcement Learningcited by 14
Built on by
Citing papers per year: 2023: 1; 2024: 5; 2025: 3.
9 papers.
- 2023Generative Flow Networks as Entropy-Regularized RLcited by 64
- 2024RLeXplore: Accelerating Research in Intrinsically-Motivated Reinforcement Learningcited by 10
- 2024Can foundation models actively gather information in interactive environments to test hypotheses?cited by 8
- 2024Dr. Strategy: Model-Based Generalist Agents with Strategic Dreamingcited by 6
- 2024An Empirical Study on the Power of Future Prediction in Partially Observable Environmentscited by 4
- 2024Just Cluster It: An Approach for Exploration in High-Dimensions using Clustering and Pre-Trained Representationscited by 3
- 2025Beyond Noisy-TVs: Noise-Robust Exploration Via Learning Progress Monitoringcited by 2
- 2025The Learning Approach to Gamescited by 0
- 2025Meta-Learning to Explore via Memory Density Feedbackcited by 0
- 2025Beyond Noisy-TVs: Noise-Robust Exploration Via Learning Progress Monitoring29 Sep 2025
- 2025Meta-Learning to Explore via Memory Density Feedback4 Mar 2025
- 2025The Learning Approach to Games28 Feb 2025
- 2024Can foundation models actively gather information in interactive environments to test hypotheses?9 Dec 2024
- 2024RLeXplore: Accelerating Research in Intrinsically-Motivated Reinforcement Learning29 May 2024
- 2024Dr. Strategy: Model-Based Generalist Agents with Strategic Dreaming29 Feb 2024
- 2024An Empirical Study on the Power of Future Prediction in Partially Observable Environments11 Feb 2024
- 2024Just Cluster It: An Approach for Exploration in High-Dimensions using Clustering and Pre-Trained Representations5 Feb 2024
- 2023Generative Flow Networks as Entropy-Regularized RL19 Oct 2023