mlsanityData to 14 Oct 2026

CQM: Curriculum Reinforcement Learning with a Quantized World Model

arXiv 2310.17330 ↗First posted 26 Oct 2023cs.LG cs.AIcited by 11

On the map: World models → Latent dynamics models and model-based RL

Abstract (arXiv)

Recent curriculum Reinforcement Learning (RL) has shown notable progress in solving complex tasks by proposing sequences of surrogate tasks. However, the previous approaches often face challenges when they generate curriculum goals in a high-dimensional space. Thus, they usually rely on manually specified goal spaces. To alleviate this limitation and improve the scalability of the curriculum, we propose a novel curriculum method that automatically defines the semantic goal space which contains vital information for the curriculum process, and suggests curriculum goals over it. To define the semantic goal space, our method discretizes continuous observations via vector quantized-variational autoencoders (VQ-VAE) and restores the temporal relations between the discretized observations by a graph. Concurrently, ours suggests uncertainty and temporal distance-aware curriculum goals that converges to the final goals over the automatically composed goal space. We demonstrate that the proposed method allows efficient explorations in an uninformed environment with raw goal examples only. Also, ours outperforms the state-of-the-art curriculum RL methods on data efficiency and performance, in various goal-reaching tasks even with ego-centric visual inputs.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 41 of its 50 references that are in the map. First posted on arXiv 26 Oct 2023.

Builds on

41 of 50 references.

References · 41

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2017Neural Discrete Representation Learningcited by 4,712
  3. 2015Continuous control with deep reinforcement learningcited by 3,407
  4. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
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  6. 2017Hindsight Experience Replaycited by 1,136
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  9. 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 639
  10. 2017Time-Contrastive Networks: Self-Supervised Learning from Videocited by 459
  11. 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 318
  12. 2019Self-Supervised Exploration via Disagreementcited by 265
29 more
  1. 2017Automatic Goal Generation for Reinforcement Learning Agentscited by 259
  2. 2017Count-Based Exploration with Neural Density Modelscited by 257
  3. 2020Prioritized Level Replaycited by 198
  4. 2019Search on the Replay Buffer: Bridging Planning and Reinforcement Learningcited by 194
  5. 2021Reinforcement Learning with Prototypical Representationscited by 179
  6. 2019Skew-Fit: State-Covering Self-Supervised Reinforcement Learningcited by 174
  7. 2019Planning with Goal-Conditioned Policiescited by 149
  8. 2021Discovering and Achieving Goals via World Modelscited by 131
  9. 2019Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environmentscited by 119
  10. 2022Jump-Start Reinforcement Learningcited by 112
  11. 2018Episodic Curiosity through Reachabilitycited by 109
  12. 2018Fast Decoding in Sequence Models using Discrete Latent Variablescited by 104
  13. 2020Maximum Entropy Gain Exploration for Long Horizon Multi-goal Reinforcement Learningcited by 102
  14. 2020Automatic Curriculum Learning through Value Disagreementcited by 87
  15. 2020World Model as a Graph: Learning Latent Landmarks for Planningcited by 69
  16. 2018Theory and Experiments on Vector Quantized Autoencoderscited by 55
  17. 2019Exploration via Hindsight Goal Generationcited by 54
  18. 2019Mapping State Space using Landmarks for Universal Goal Reachingcited by 44
  19. 2022Choreographer: Learning and Adapting Skills in Imaginationcited by 31
  20. 2023Deep Laplacian-based Options for Temporally-Extended Explorationcited by 29
  21. 2022Curriculum Reinforcement Learning using Optimal Transport via Gradual Domain Adaptationcited by 28
  22. 2023Planning Goals for Explorationcited by 28
  23. 2021MURAL: Meta-Learning Uncertainty-Aware Rewards for Outcome-Driven Reinforcement Learningcited by 24
  24. 2021Successor Feature Landmarks for Long-Horizon Goal-Conditioned Reinforcement Learningcited by 23
  25. 2022DHRL: A Graph-Based Approach for Long-Horizon and Sparse Hierarchical Reinforcement Learningcited by 19
  26. 2023Outcome-directed Reinforcement Learning by Uncertainty & Temporal Distance-Aware Curriculum Goal Generationcited by 15
  27. 2022Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learningcited by 11
  28. 2021Wasserstein Distance Maximizing Intrinsic Controlcited by 6
  29. 2018Variational Information Bottleneck on Vector Quantized Autoencoderscited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 6; 2026: 1.

11 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Probabilistic Curriculum Learning for Goal-Based Reinforcement Learning
  2. 2026Curriculum reinforcement learning with measurable task representation learning
  3. 2025TEACH: Temporal Variance-Driven Curriculum for Reinforcement Learning
  4. 2024Proximal Curriculum with Task Correlations for Deep Reinforcement Learning
  5. 2026Active Curriculum Refinement for Reinforcement Learning
  6. 2025Causally Aligned Curriculum Learning
  7. 2025Causal-Paced Deep Reinforcement Learning
  8. 2025Self-Evolving Curriculum for LLM Reasoning