mlsanityData to 7 Oct 2026

Adjacency constraint for efficient hierarchical reinforcement learning

arXiv 2111.00213 ↗First posted 30 Oct 2021cs.LGcited by 10

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Abstract (arXiv)

Goal-conditioned Hierarchical Reinforcement Learning (HRL) is a promising approach for scaling up reinforcement learning (RL) techniques. However, it often suffers from training inefficiency as the action space of the high-level, i.e., the goal space, is large. Searching in a large goal space poses difficulty for both high-level subgoal generation and low-level policy learning. In this paper, we show that this problem can be effectively alleviated by restricting the high-level action space from the whole goal space to a k-step adjacent region of the current state using an adjacency constraint. We theoretically prove that in a deterministic Markov Decision Process (MDP), the proposed adjacency constraint preserves the optimal hierarchical policy, while in a stochastic MDP the adjacency constraint induces a bounded state-value suboptimality determined by the MDP's transition structure. We further show that this constraint can be practically implemented by training an adjacency network that can discriminate between adjacent and non-adjacent subgoals. Experimental results on discrete and continuous control tasks including challenging simulated robot locomotion and manipulation tasks show that incorporating the adjacency constraint significantly boosts the performance of state-of-the-art goal-conditioned HRL approaches.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 39 of its 66 references that are in the map. First posted on arXiv 30 Oct 2021.

Builds on

39 of 66 references.

References · 39

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27 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 4; 2025: 4; 2026: 1.

10 papers.