mlsanityData to 14 Oct 2026

Learning to Generate Pointing Gestures in Situated Embodied Conversational Agents

arXiv 2509.12507 ↗First posted 15 Sep 2025cs.RO cs.HC cs.LGcited by 3

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Abstract (arXiv)

One of the main goals of robotics and intelligent agent research is to enable natural communication with humans in physically situated settings. While recent work has focused on verbal modes such as language and speech, non-verbal communication is crucial for flexible interaction. We present a framework for generating pointing gestures in embodied agents by combining imitation and reinforcement learning. Using a small motion capture dataset, our method learns a motor control policy that produces physically valid, naturalistic gestures with high referential accuracy. We evaluate the approach against supervised learning and retrieval baselines in both objective metrics and a virtual reality referential game with human users. Results show that our system achieves higher naturalness and accuracy than state-of-the-art supervised models, highlighting the promise of imitation-RL for communicative gesture generation and its potential application to robots.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 31 of its 83 references that are in the map. First posted on arXiv 15 Sep 2025.

Builds on

31 of 83 references.

References · 31

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19 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.

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Close in wording, no citation either way

  1. 2025Towards Context-Aware Human-like Pointing Gestures with RL Motion Imitation
  2. 2026Generating Natural and Expressive Robot Gestures through Iterative Reinforcement Learning with Human Feedback using LLMs
  3. 2019Imitating by generating: deep generative models for imitation of interactive tasks
  4. 2022Gesture2Path: Imitation Learning for Gesture-aware Navigation
  5. 2025Embodied-R1: Reinforced Embodied Reasoning for General Robotic Manipulation
  6. 2024Simulating User Agents for Embodied Conversational-AI
  7. 2025Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agents
  8. 2024Bridging the Communication Gap: Artificial Agents Learning Sign Language through Imitation