Hierarchical Imitation Learning for Stochastic Environments
On the map: Offline RL and imitation learning from data → Imitation learning methods
Abstract (arXiv)
Many applications of imitation learning require the agent to generate the full distribution of behaviour observed in the training data. For example, to evaluate the safety of autonomous vehicles in simulation, accurate and diverse behaviour models of other road users are paramount. Existing methods that improve this distributional realism typically rely on hierarchical policies. These condition the policy on types such as goals or personas that give rise to multi-modal behaviour. However, such methods are often inappropriate for stochastic environments where the agent must also react to external factors: because agent types are inferred from the observed future trajectory during training, these environments require that the contributions of internal and external factors to the agent behaviour are disentangled and only internal factors, i.e., those under the agent's control, are encoded in the type. Encoding future information about external factors leads to inappropriate agent reactions during testing, when the future is unknown and types must be drawn independently from the actual future. We formalize this challenge as distribution shift in the conditional distribution of agent types under environmental stochasticity. We propose Robust Type Conditioning (RTC), which eliminates this shift with adversarial training under randomly sampled types. Experiments on two domains, including the large-scale Waymo Open Motion Dataset, show improved distributional realism while maintaining or improving task performance compared to state-of-the-art baselines.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 35 of its 44 references that are in the map. First posted on arXiv 25 Sep 2023.
Builds on
35 of 44 references.
Closest ancestors · 3
Same direction, newest first
- 2020Triple-GAIL: A Multi-Modal Imitation Learning Framework with Generative Adversarial Nets19 May
- 2019Goal-conditioned Imitation Learning13 Jun
- 2019Causal Confusion in Imitation Learning28 May
Other references · 32
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- 2022Generative Adversarial Networkscited by 5,627
- 2015Trust Region Policy Optimizationcited by 2,580
- 2016Concrete Problems in AI Safetycited by 1,642
- 2016Generative Adversarial Imitation Learningcited by 1,597
- 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 752
- 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
- 2017Generative Adversarial Networks: An Overviewcited by 590
- 2021Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Datasetcited by 537
- 2016The Option-Critic Architecturecited by 448
- 2017FeUdal Networks for Hierarchical Reinforcement Learningcited by 337
- 2019Learning Latent Plans from Playcited by 316
20 more
- 2017Are GANs Created Equal? A Large-Scale Studycited by 267
- 2019Self-Supervised Exploration via Disagreementcited by 265
- 2017Inverse Reward Designcited by 249
- 2021TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviorscited by 193
- 2021Episodic Transformer for Vision-and-Language Navigationcited by 156
- 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skillscited by 126
- 2018Near-Optimal Representation Learning for Hierarchical Reinforcement Learningcited by 110
- 2019Reward Tampering Problems and Solutions in Reinforcement Learning: A Causal Influence Diagram Perspectivecited by 108
- 2018Hierarchical Imitation and Reinforcement Learningcited by 88
- 2017Robust Imitation of Diverse Behaviorscited by 86
- 2020What-If Motion Prediction for Autonomous Drivingcited by 80
- 2022BITS: Bi-level Imitation for Traffic Simulationcited by 80
- 2017Learning human behaviors from motion capture by adversarial imitationcited by 77
- 2017Multi-Modal Imitation Learning from Unstructured Demonstrations using Generative Adversarial Netscited by 64
- 2018TACO: Learning Task Decomposition via Temporal Alignment for Controlcited by 62
- 2022Symphony: Learning Realistic and Diverse Agents for Autonomous Driving Simulationcited by 61
- 2018Learning Policy Representations in Multiagent Systemscited by 48
- 2017DDCO: Discovery of Deep Continuous Options for Robot Learning from Demonstrationscited by 43
- 2016Model-based Adversarial Imitation Learningcited by 29
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Built on by
Citing papers per year: 2024: 2; 2025: 0; 2026: 1.
3 papers.
- 2026AutoWorld: Learning Multi-Agent Traffic Simulation with Self-Supervised World Models30 Mar 2026
- 2024Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models5 Dec 2024
- 2024MRIC: Model-Based Reinforcement-Imitation Learning with Mixture-of-Codebooks for Autonomous Driving Simulation29 Apr 2024
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