Geometry-Aware Losses for Structure-Preserving Text-to-Sign Language Generation
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Abstract (arXiv)
Sign language translation from text to video plays a crucial role in enabling effective communication for Deaf and hard--of--hearing individuals. A major challenge lies in generating accurate and natural body poses and movements that faithfully convey intended meanings. Prior methods often neglect the anatomical constraints and coordination patterns of human skeletal motion, resulting in rigid or biomechanically implausible outputs. To address this, we propose a novel approach that explicitly models the relationships among skeletal joints--including shoulders, arms, and hands--by incorporating geometric constraints on joint positions, bone lengths, and movement dynamics. During training, we introduce a parent-relative reweighting mechanism to enhance finger flexibility and reduce motion stiffness. Additionally, bone-pose losses and bone-length constraints enforce anatomically consistent structures. Our method narrows the performance gap between the previous best and the ground-truth oracle by 56.51%, and further reduces discrepancies in bone length and movement variance by 18.76% and 5.48%, respectively, demonstrating significant gains in anatomical realism and motion naturalness.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 24 of its 41 references that are in the map. First posted on arXiv 27 Sep 2025.
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References · 24
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2017Neural Discrete Representation Learningcited by 4,712
- 2019Unsupervised Cross-lingual Representation Learning at Scalecited by 3,935
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,162
- 2022Human Motion Diffusion Modelcited by 1,080
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
- 2016Convolutional Pose Machinescited by 325
12 more
- 2020Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translationcited by 256
- 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
- 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
- 2020Progressive Transformers for End-to-End Sign Language Productioncited by 120
- 2017Learning a bidirectional mapping between human whole-body motion and natural language using deep recurrent neural networkscited by 61
- 2022Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo-Realistic Sign Language Productioncited by 61
- 2020Adversarial Training for Multi-Channel Sign Language Productioncited by 57
- 2021Mixed SIGNals: Sign Language Production via a Mixture of Motion Primitivescited by 50
- 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 49
- 2022G2P-DDM: Generating Sign Pose Sequence from Gloss Sequence with Discrete Diffusion Modelcited by 38
- 2019Dance Dance Generation: Motion Transfer for Internet Videoscited by 28
- 2024A Spatio-Temporal Representation Learning as an Alternative to Traditional Glosses in Sign Language Translation and Productioncited by 5
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