mlsanityData to 7 Oct 2026

VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes

arXiv 2501.08286 ↗First posted 14 Jan 2025cs.RO cs.CVcited by 11

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Abstract (arXiv)

VINGS-Mono is a monocular (inertial) Gaussian Splatting (GS) SLAM framework designed for large scenes. The framework comprises four main components: VIO Front End, 2D Gaussian Map, NVS Loop Closure, and Dynamic Eraser. In the VIO Front End, RGB frames are processed through dense bundle adjustment and uncertainty estimation to extract scene geometry and poses. Based on this output, the mapping module incrementally constructs and maintains a 2D Gaussian map. Key components of the 2D Gaussian Map include a Sample-based Rasterizer, Score Manager, and Pose Refinement, which collectively improve mapping speed and localization accuracy. This enables the SLAM system to handle large-scale urban environments with up to 50 million Gaussian ellipsoids. To ensure global consistency in large-scale scenes, we design a Loop Closure module, which innovatively leverages the Novel View Synthesis (NVS) capabilities of Gaussian Splatting for loop closure detection and correction of the Gaussian map. Additionally, we propose a Dynamic Eraser to address the inevitable presence of dynamic objects in real-world outdoor scenes. Extensive evaluations in indoor and outdoor environments demonstrate that our approach achieves localization performance on par with Visual-Inertial Odometry while surpassing recent GS/NeRF SLAM methods. It also significantly outperforms all existing methods in terms of mapping and rendering quality. Furthermore, we developed a mobile app and verified that our framework can generate high-quality Gaussian maps in real time using only a smartphone camera and a low-frequency IMU sensor. To the best of our knowledge, VINGS-Mono is the first monocular Gaussian SLAM method capable of operating in outdoor environments and supporting kilometer-scale large scenes.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 39 of its 79 references that are in the map. First posted on arXiv 14 Jan 2025.

Builds on

39 of 79 references.

References · 39

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27 more
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  16. 2023Refusion: Enabling Large-Size Realistic Image Restoration with Latent-Space Diffusion Modelscited by 86
  17. 2024RGBD GS-ICP SLAMcited by 65
  18. 2023PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustmentcited by 62
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  20. 2024Sort-free Gaussian Splatting via Weighted Sum Renderingcited by 27
  21. 2024RoDyn-SLAM: Robust Dynamic Dense RGB-D SLAM with Neural Radiance Fieldscited by 22
  22. 2022Efficient Deep Visual and Inertial Odometry with Adaptive Visual Modality Selectioncited by 17
  23. 2023NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAMcited by 17
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  25. 2023iSLAM: Imperative SLAMcited by 14
  26. 2024MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularizationcited by 10
  27. 2024DBA-Fusion: Tightly Integrating Deep Dense Visual Bundle Adjustment with Multiple Sensors for Large-Scale Localization and Mappingcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 4; 2026: 7.

11 papers.