WorldCompass: Reinforcement Learning for Long-Horizon World Models
On the map: World models → Latent dynamics models and model-based RL
Abstract (arXiv)
This work presents WorldCompass, a novel Reinforcement Learning (RL) post-training framework for the long-horizon, interactive video-based world models, enabling them to explore the world more accurately and consistently based on interaction signals. To effectively "steer" the world model's exploration, we introduce three core innovations tailored to the autoregressive video generation paradigm: 1) Clip-level rollout Strategy: We generate and evaluate multiple samples at a single target clip, which significantly boosts rollout efficiency and provides fine-grained reward signals. 2) Complementary Reward Functions: We design reward functions for both interaction-following accuracy and visual quality, which provide direct supervision and effectively suppress reward-hacking behaviors. 3) Efficient RL Algorithm: We employ the negative-aware fine-tuning strategy coupled with various efficiency optimizations to efficiently and effectively enhance model capacity. Evaluations on the SoTA open-source world model, WorldPlay, demonstrate that WorldCompass significantly improves interaction accuracy and visual fidelity across various scenarios.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 39 of its 44 references that are in the map. First posted on arXiv 9 Feb 2026.
Builds on
39 of 44 references.
Closest ancestors · 2
Same direction, newest first
- 2025GrndCtrl: Grounding World Models via Self-Supervised Reward Alignment1 Dec
- 2025Reinforcement Learning with Inverse Rewards for World Model Post-training28 Sep
Other references · 37
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- 2025GigaBrain-0: A World Model-Powered Vision-Language-Action Modelcited by 43
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Citing papers per year: 2026: 22.
22 papers.
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- 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memorycited by 86
- 2026Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generationcited by 44
- 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worldscited by 34
- 2026DreamX-World 1.0: A General-Purpose Interactive World Modelcited by 33
- 2026Reward Hacking in the Era of Large Models: Mechanisms, Emergent Misalignment, Challengescited by 30
- 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Rewardcited by 19
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 13
- 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memorycited by 13
- 2026Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learningcited by 9
- 2026WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Modelscited by 8
- 2026RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPOcited by 6
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 6
10 more
- 2026WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Modelscited by 2
- 2026OnlineWM: Causality-Aware Active Online Learning for Effective World Modelingcited by 2
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generationcited by 1
- 2026CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RLcited by 1
- 2026PAVXploreRL: Physical-Action-Visual World Model Reinforcement Learning with Action Explorationcited by 1
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Modelscited by 0
- 2026WorldReward: Reward Modeling for Camera-Conditioned World Modelscited by 0
- 2026WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizoncited by 0
- 2026DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Timecited by 0
- 2026DreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Trainingcited by 0
- 2026DreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Training8 Oct 2026
- 2026DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Time28 Sep 2026
- 2026WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon28 Sep 2026
- 2026OnlineWM: Causality-Aware Active Online Learning for Effective World Modeling20 Sep 2026
- 2026WorldReward: Reward Modeling for Camera-Conditioned World Models3 Sep 2026
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models20 Aug 2026
- 2026WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models5 Aug 2026
- 2026PAVXploreRL: Physical-Action-Visual World Model Reinforcement Learning with Action Exploration18 Jul 2026
- 2026WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models30 Jun 2026
- 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memory16 Jun 2026
- 2026DreamX-World 1.0: A General-Purpose Interactive World Model15 Jun 2026
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends31 May 2026
10 more
- 2026RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO14 May 2026
- 2026Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation14 May 2026
- 2026CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RL14 May 2026
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation14 May 2026
- 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds15 Apr 2026
- 2026Reward Hacking in the Era of Large Models: Mechanisms, Emergent Misalignment, Challenges15 Apr 2026
- 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory10 Apr 2026
- 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward27 Mar 2026
- 2026Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning26 Mar 2026
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories16 Feb 2026
- 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memorycited by 86
- 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worldscited by 34
- 2026DreamX-World 1.0: A General-Purpose Interactive World Modelcited by 33
- 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memorycited by 13
- 2026Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learningcited by 9
- 2026WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Modelscited by 8
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 6
- 2026WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Modelscited by 2
- 2026OnlineWM: Causality-Aware Active Online Learning for Effective World Modelingcited by 2
- 2026PAVXploreRL: Physical-Action-Visual World Model Reinforcement Learning with Action Explorationcited by 1
- 2026WorldReward: Reward Modeling for Camera-Conditioned World Modelscited by 0
- 2026WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizoncited by 0
- 2026WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon28 Sep 2026
- 2026OnlineWM: Causality-Aware Active Online Learning for Effective World Modeling20 Sep 2026
- 2026WorldReward: Reward Modeling for Camera-Conditioned World Models3 Sep 2026
- 2026WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models5 Aug 2026
- 2026PAVXploreRL: Physical-Action-Visual World Model Reinforcement Learning with Action Exploration18 Jul 2026
- 2026WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models30 Jun 2026
- 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memory16 Jun 2026
- 2026DreamX-World 1.0: A General-Purpose Interactive World Model15 Jun 2026
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends31 May 2026
- 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds15 Apr 2026
- 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory10 Apr 2026
- 2026Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning26 Mar 2026
- 2026Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generationcited by 44
- 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Rewardcited by 19
- 2026RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPOcited by 6
- 2026CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RLcited by 1
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Modelscited by 0
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models20 Aug 2026
- 2026RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO14 May 2026
- 2026Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video Generation14 May 2026
- 2026CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RL14 May 2026
- 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward27 Mar 2026
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 13
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generationcited by 1
- 2026DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Timecited by 0
- 2026DreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Trainingcited by 0
- 2026DreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Training8 Oct 2026
- 2026DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Time28 Sep 2026
- 2026PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation14 May 2026
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories16 Feb 2026
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