The Scene Language: Representing Scenes with Programs, Words, and Embeddings
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Abstract (arXiv)
We introduce the Scene Language, a visual scene representation that concisely and precisely describes the structure, semantics, and identity of visual scenes. It represents a scene with three key components: a program that specifies the hierarchical and relational structure of entities in the scene, words in natural language that summarize the semantic class of each entity, and embeddings that capture the visual identity of each entity. This representation can be inferred from pre-trained language models via a training-free inference technique, given text or image inputs. The resulting scene can be rendered into images using traditional, neural, or hybrid graphics renderers. Together, this forms a robust, automated system for high-quality 3D and 4D scene generation. Compared with existing representations like scene graphs, our proposed Scene Language generates complex scenes with higher fidelity, while explicitly modeling the scene structures to enable precise control and editing.
Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Builds on 34 of its 51 references that are in the map. First posted on arXiv 22 Oct 2024.
Builds on
34 of 51 references.
References · 34
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2023Segment Anythingcited by 8,158
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
22 more
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
- 2022Null-text Inversion for Editing Real Images using Guided Diffusion Modelscited by 1,168
- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 914
- 2016Generative Visual Manipulation on the Natural Image Manifoldcited by 348
- 2018Image Generation from Scene Graphscited by 324
- 2014One weird trick for parallelizing convolutional neural networkscited by 264
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 184
- 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 125
- 2024MIGC: Multi-Instance Generation Controller for Text-to-Image Synthesiscited by 123
- 2017CSGNet: Neural Shape Parser for Constructive Solid Geometrycited by 106
- 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
- 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphscited by 96
- 20233D-GPT: Procedural 3D Modeling with Large Language Modelscited by 91
- 2018Holistic 3D Scene Parsing and Reconstruction from a Single RGB Imagecited by 69
- 2019Learning to Infer and Execute 3D Shape Programscited by 68
- 2024L3GO: Language Agents with Chain-of-3D-Thoughts for Generating Unconventional Objectscited by 26
- 2023Creative Agents: Empowering Agents with Imagination for Creative Taskscited by 24
- 2024SceneMotifCoder: Example-driven Visual Program Learning for Generating 3D Object Arrangementscited by 16
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Citing papers per year: 2024: 1; 2025: 9; 2026: 21.
31 papers.
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- 2024LLaMA-Mesh: Unifying 3D Mesh Generation with Language Modelscited by 87
- 2025ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediarycited by 27
- 2025IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Renderingcited by 17
- 2025HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editingcited by 14
- 2025MoVer: Motion Verification for Motion Graphics Animationscited by 10
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Modelcited by 6
- 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Modelscited by 6
- 2026Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoningcited by 6
- 2025ShapeLib: Designing a library of programmatic 3D shape abstractions with Large Language Modelscited by 5
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editingcited by 5
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generationcited by 5
- 2025Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infillingcited by 4
19 more
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generationcited by 4
- 2025VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangementcited by 3
- 20263D Primitives are a Spatial Language for VLMscited by 2
- 2026HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agentscited by 2
- 2026NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Codecited by 1
- 2026Self-Consistency for LLM-Based Motion Trajectory Generation and Verificationcited by 1
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videoscited by 1
- 2026Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimationcited by 1
- 2026Global-Local Monte Carlo Tree Search in Vision-Language Models for Text-to-3D Indoor Scene Generationcited by 1
- 2026ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Pythoncited by 0
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specificationscited by 0
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editingcited by 0
- 2026aDSL: Agentic 3D Creation via Joint Agent-Program Designcited by 0
- 2026TailorCoPilot: Enabling Agentic Pattern Making with Version-Controlled State Trackingcited by 0
- 2026Visual General Intelligence: A White Papercited by 0
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptionscited by 0
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstructioncited by 0
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Spacecited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Space30 Sep 2026
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstruction28 Sep 2026
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions14 Sep 2026
- 2026Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoning27 Aug 2026
- 2026Visual General Intelligence: A White Paper26 Aug 2026
- 2026TailorCoPilot: Enabling Agentic Pattern Making with Version-Controlled State Tracking26 Aug 2026
- 2026aDSL: Agentic 3D Creation via Joint Agent-Program Design18 Aug 2026
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agents8 Jun 2026
- 2026Global-Local Monte Carlo Tree Search in Vision-Language Models for Text-to-3D Indoor Scene Generation4 Jun 2026
- 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Models1 Jun 2026
19 more
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specifications29 May 2026
- 2026Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation25 May 2026
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos20 May 2026
- 20263D Primitives are a Spatial Language for VLMs12 May 2026
- 2026ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python29 Apr 2026
- 2026Self-Consistency for LLM-Based Motion Trajectory Generation and Verification31 Mar 2026
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation12 Mar 2026
- 2026NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Code28 Feb 2026
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generation5 Feb 2026
- 2025VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangement26 Dec 2025
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Model17 Nov 2025
- 2025HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing7 Aug 2025
- 2025IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering29 Jun 2025
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing3 Jun 2025
- 2025ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediary31 May 2025
- 2025Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infilling14 Mar 2025
- 2025MoVer: Motion Verification for Motion Graphics Animations19 Feb 2025
- 2025ShapeLib: Designing a library of programmatic 3D shape abstractions with Large Language Models13 Feb 2025
- 2024LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models14 Nov 2024
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generationcited by 5
- 2026HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agentscited by 2
- 2026NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Codecited by 1
- 2026aDSL: Agentic 3D Creation via Joint Agent-Program Designcited by 0
- 2026TailorCoPilot: Enabling Agentic Pattern Making with Version-Controlled State Trackingcited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026TailorCoPilot: Enabling Agentic Pattern Making with Version-Controlled State Tracking26 Aug 2026
- 2026aDSL: Agentic 3D Creation via Joint Agent-Program Design18 Aug 2026
- 2026HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agents8 Jun 2026
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation12 Mar 2026
- 2026NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Code28 Feb 2026
- 2025IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Renderingcited by 17
- 2025MoVer: Motion Verification for Motion Graphics Animationscited by 10
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Modelcited by 6
- 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Modelscited by 6
- 2025VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangementcited by 3
- 20263D Primitives are a Spatial Language for VLMscited by 2
- 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Models1 Jun 2026
- 20263D Primitives are a Spatial Language for VLMs12 May 2026
- 2025VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangement26 Dec 2025
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Model17 Nov 2025
- 2025IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering29 Jun 2025
- 2025MoVer: Motion Verification for Motion Graphics Animations19 Feb 2025
- 2026Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoningcited by 6
- 2026Self-Consistency for LLM-Based Motion Trajectory Generation and Verificationcited by 1
- 2026Global-Local Monte Carlo Tree Search in Vision-Language Models for Text-to-3D Indoor Scene Generationcited by 1
- 2026Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoning27 Aug 2026
- 2026Global-Local Monte Carlo Tree Search in Vision-Language Models for Text-to-3D Indoor Scene Generation4 Jun 2026
- 2026Self-Consistency for LLM-Based Motion Trajectory Generation and Verification31 Mar 2026
- 2024LLaMA-Mesh: Unifying 3D Mesh Generation with Language Modelscited by 87
- 2025ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediarycited by 27
- 2025HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editingcited by 14
- 2025ShapeLib: Designing a library of programmatic 3D shape abstractions with Large Language Modelscited by 5
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editingcited by 5
- 2025Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infillingcited by 4
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generationcited by 4
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videoscited by 1
- 2026Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimationcited by 1
- 2026ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Pythoncited by 0
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specificationscited by 0
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editingcited by 0
12 most cited of 16 All 16 (JSON)
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Space30 Sep 2026
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstruction28 Sep 2026
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions14 Sep 2026
- 2026Visual General Intelligence: A White Paper26 Aug 2026
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specifications29 May 2026
- 2026Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation25 May 2026
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos20 May 2026
- 2026ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python29 Apr 2026
- 2026Imagine a City: CityGenAgent for Procedural 3D City Generation5 Feb 2026
- 2025HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing7 Aug 2025
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing3 Jun 2025
12 newest of 16 All 16 (JSON)