mlsanityData to 13 Oct 2026

UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scale

arXiv 2511.18005 ↗First posted 22 Nov 2025cs.CVcited by 2

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Abstract (arXiv)

The automated generation of high-fidelity, city-scale 3D environments remains a formidable challenge with profound academic and industrial implications. However, existing methods struggle to achieve the necessary quality, fidelity, and scalability. To address this, we propose UrbanWorld2.0, a reality-aligned intelligent multimodal synthesis engine that creates detailed, city-scale 3D worlds of high fidelity. We introduce an agentic framework that leverages diverse multimodal foundation tools to acquire real-world knowledge, maintain robust intermediate representations, and construct complex 3D scenes. This agentic design, featuring dynamic data processing, iterative self-reflection and refinement, and the invocation of advanced multimodal tools, minimizes cumulative errors and enhances overall performance. Extensive quantitative experiments and qualitative analyzes validate the superior performance of UrbanWorld2.0 in real-world alignment, shape precision, texture fidelity, and aesthetics level, achieving a win rate of over 86% against existing baselines for overall perceptual quality. This combination of 3D quality, reality alignment, scalability, and seamless compatibility with computer graphics pipelines makes UrbanWorld2.0 a promising foundation for applications in immersive media, embodied intelligence, and world models.

Key facts. Cited by 2 papers in the map (data through 13 Oct 2026). Builds on 28 of its 65 references that are in the map. First posted on arXiv 22 Nov 2025.

Builds on

28 of 65 references.

References · 28

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
  2. 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,492
  3. 2022LAION-5B: An open large-scale dataset for training next generation image-text modelscited by 4,141
  4. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,344
  5. 2024A Survey on LLM-as-a-Judgecited by 1,399
  6. 2018Demystifying MMD GANscited by 1,277
  7. 2025Cosmos World Foundation Model Platform for Physical AIcited by 848
  8. 2023Uni3D: Exploring Unified 3D Representation at Scalecited by 234
  9. 2024Understanding World or Predicting Future? A Comprehensive Survey of World Modelscited by 161
  10. 2025Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Materialcited by 160
  11. 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesiscited by 159
  12. 2023WonderJourney: Going from Anywhere to Everywherecited by 157
16 more
  1. 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 130
  2. 2024GameGen-X: Interactive Open-world Game Video Generationcited by 125
  3. 2024Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyondcited by 111
  4. 2023CityDreamer: Compositional Generative Model of Unbounded 3D Citiescited by 75
  5. 2020Artificial Intelligence in the Creative Industries: A Reviewcited by 61
  6. 2024GRUtopia: Dream General Robots in a City at Scalecited by 57
  7. 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agentcited by 53
  8. 2022Guided Co-Modulated GAN for 360deg Field of View Extrapolationcited by 32
  9. 2025ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediarycited by 28
  10. 2024CityCraft: A Real Crafter for 3D City Generationcited by 25
  11. 20253D Scene Generation: A Surveycited by 24
  12. 2024UrbanWorld: An Urban World Model for 3D City Generationcited by 23
  13. 2025Compositional Generative Model of Unbounded 4D Citiescited by 16
  14. 2025Virtual Community: An Open World for Humans, Robots, and Societycited by 13
  15. 2024MOSS: A Large-scale Open Microscopic Traffic Simulation Systemcited by 6
  16. 2025ShapeCraft: LLM Agents for Structured, Textured and Interactive 3D Modelingcited by 3

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2025LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation
  2. 2026Imagine a City: CityGenAgent for Procedural 3D City Generation
  3. 2026WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes
  4. 2026WorldClaw: Agentic 3D Open-World Generation at Scale
  5. 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layouts
  6. 2026VibeWorlding: Can Multimodal Agents Construct 3D Open Worlds End-to-End?
  7. 2026WorldAgent: Verification-Guided Agentic Physical World Construction
  8. 20254DWorldBench: A Comprehensive Evaluation Framework for 3D/4D World Generation Models