Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates
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Abstract (arXiv)
Neural radiance field is an emerging rendering method that generates high-quality multi-view consistent images from a neural scene representation and volume rendering. Although neural radiance field-based techniques are robust for scene reconstruction, their ability to add or remove objects remains limited. This paper proposes a new language-driven approach for object manipulation with neural radiance fields through dataset updates. Specifically, to insert a new foreground object represented by a set of multi-view images into a background radiance field, we use a text-to-image diffusion model to learn and generate combined images that fuse the object of interest into the given background across views. These combined images are then used for refining the background radiance field so that we can render view-consistent images containing both the object and the background. To ensure view consistency, we propose a dataset updates strategy that prioritizes radiance field training with camera views close to the already-trained views prior to propagating the training to remaining views. We show that under the same dataset updates strategy, we can easily adapt our method for object insertion using data from text-to-3D models as well as object removal. Experimental results show that our method generates photorealistic images of the edited scenes, and outperforms state-of-the-art methods in 3D reconstruction and neural radiance field blending.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 67 of its 87 references that are in the map. First posted on arXiv 20 Sep 2023.
Builds on
67 of 87 references.
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38 more
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50 most cited of 67 All 67 (JSON)
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Citing papers per year: 2023: 2; 2024: 4; 2025: 2; 2026: 1.
9 papers.
- 2024MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editingcited by 30
- 2024Consolidating Attention Features for Multi-view Image Editingcited by 19
- 2024Localized Gaussian Splatting Editing with Contextual Awarenesscited by 13
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- 2024InseRF: Text-Driven Generative Object Insertion in Neural 3D Scenescited by 10
- 2023Advances in 3D Neural Stylization: A Surveycited by 8
- 2025FreeInsert: Disentangled Text-Guided Object Insertion in 3D Gaussian Scene without Spatial Priorscited by 5
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptationcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservationcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation10 Dec 2025
- 2025FreeInsert: Disentangled Text-Guided Object Insertion in 3D Gaussian Scene without Spatial Priors2 May 2025
- 2024MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing15 Aug 2024
- 2024Localized Gaussian Splatting Editing with Contextual Awareness31 Jul 2024
- 2024Consolidating Attention Features for Multi-view Image Editing22 Feb 2024
- 2024InseRF: Text-Driven Generative Object Insertion in Neural 3D Scenes10 Jan 2024
- 2023LucidDreaming: Controllable Object-Centric 3D Generation30 Nov 2023
- 2023Advances in 3D Neural Stylization: A Survey30 Nov 2023
Similar, not cited
Close in wording, no citation either way
- 2024SIGNeRF: Scene Integrated Generation for Neural Radiance Fields
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
- 2023Edit-DiffNeRF: Editing 3D Neural Radiance Fields using 2D Diffusion Model
- 2024Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural Radiance Fields
- 2024OpenObj: Open-Vocabulary Object-Level Neural Radiance Fields with Fine-Grained Understanding
- 2024InterNeRF: Scaling Radiance Fields via Parameter Interpolation
- 2024ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fields
- 2023ConRad: Image Constrained Radiance Fields for 3D Generation from a Single Image