Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM
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Abstract (arXiv)
We introduce Go-SLAM, a novel framework that utilizes 3D Gaussian Splatting SLAM to reconstruct dynamic environments while embedding object-level information within the scene representations. This framework employs advanced object segmentation techniques, assigning a unique identifier to each Gaussian splat that corresponds to the object it represents. Consequently, our system facilitates open-vocabulary querying, allowing users to locate objects using natural language descriptions. Furthermore, the framework features an optimal path generation module that calculates efficient navigation paths for robots toward queried objects, considering obstacles and environmental uncertainties. Comprehensive evaluations in various scene settings demonstrate the effectiveness of our approach in delivering high-fidelity scene reconstructions, precise object segmentation, flexible object querying, and efficient robot path planning. This work represents an additional step forward in bridging the gap between 3D scene reconstruction, semantic object understanding, and real-time environment interactions.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 31 of its 43 references that are in the map. First posted on arXiv 25 Sep 2024.
Builds on
31 of 43 references.
References · 31
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19 more
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2023LightGlue: Local Feature Matching at Light Speedcited by 590
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2023LERF: Language Embedded Radiance Fieldscited by 543
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Gaussian Splatting SLAMcited by 415
- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
- 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 411
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2022Robot Operating System 2: Design, Architecture, and Uses In The Wildcited by 199
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2022Scalable Multi-Agent Reinforcement Learning for Warehouse Logistics with Robotic and Human Co-Workerscited by 30
- 2023DroNeRF: Real-time Multi-agent Drone Pose Optimization for Computing Neural Radiance Fieldscited by 4
- 2021Past, Present, and Future of Swarm Roboticscited by 2
Built on by
Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representationscited by 6
- 2025Bayesian Fields: Task-driven Open-Set Semantic Gaussian Splattingcited by 5
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understandingcited by 0
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understanding7 Aug 2025
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representations25 Jul 2025
- 2025Bayesian Fields: Task-driven Open-Set Semantic Gaussian Splatting7 Mar 2025