Object Wake-up: 3D Object Rigging from a Single Image
Not on the map. Why?
Abstract (arXiv)
Given a single image of a general object such as a chair, could we also restore its articulated 3D shape similar to human modeling, so as to animate its plausible articulations and diverse motions? This is an interesting new question that may have numerous downstream augmented reality and virtual reality applications. Comparing with previous efforts on object manipulation, our work goes beyond 2D manipulation and rigid deformation, and involves articulated manipulation. To achieve this goal, we propose an automated approach to build such 3D generic objects from single images and embed articulated skeletons in them. Specifically, our framework starts by reconstructing the 3D object from an input image. Afterwards, to extract skeletons for generic 3D objects, we develop a novel skeleton prediction method with a multi-head structure for skeleton probability field estimation by utilizing the deep implicit functions. A dataset of generic 3D objects with ground-truth annotated skeletons is collected. Empirically our approach is demonstrated with satisfactory performance on public datasets as well as our in-house dataset; our results surpass those of the state-of-the-arts by a noticeable margin on both 3D reconstruction and skeleton prediction.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 31 of its 46 references that are in the map. First posted on arXiv 5 Aug 2021.
Builds on
31 of 46 references.
References · 31
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2020Training data-efficient image transformers & distillation through attentioncited by 4,560
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
- 2020Convolutional Occupancy Networkscited by 760
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
- 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 521
19 more
- 2017Neural 3D Mesh Renderercited by 437
- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
- 2016OctNet: Learning Deep 3D Representations at High Resolutionscited by 340
- 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 332
- 2017Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputscited by 189
- 2017SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentationcited by 168
- 2020Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wildcited by 146
- 2017Learning Efficient Point Cloud Generation for Dense 3D Object Reconstructioncited by 133
- 2019Deep Mesh Reconstruction from Single RGB Images via Topology Modification Networkscited by 106
- 2020PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representationscited by 81
- 2020SDF-SRN: Learning Signed Distance 3D Object Reconstruction from Static Imagescited by 68
- 2018Photo Wake-Up: 3D Character Animation from a Single Photocited by 60
- 2018Multi-view Consistency as Supervisory Signal for Learning Shape and Pose Predictioncited by 52
- 2020D2IM-Net: Learning Detail Disentangled Implicit Fields from Single Imagescited by 42
- 2019Predicting Animation Skeletons for 3D Articulated Models via Volumetric Netscited by 39
- 2019SSRNet: Scalable 3D Surface Reconstruction Networkcited by 35
- 2020RGBD-Dog: Predicting Canine Pose from RGBD Sensorscited by 35
- 2020Deep Octree-based CNNs with Output-Guided Skip Connections for 3D Shape and Scene Completioncited by 33
- 2021Skeleton Merger: an Unsupervised Aligned Keypoint Detectorcited by 27
Built on by
Citing papers per year: 2023: 1; 2024: 3; 2025: 3; 2026: 1.
8 papers.
- 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splattingcited by 35
- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
- 2025DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Datacited by 21
- 2025Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animationcited by 16
- 2024Survey on Modeling of Human-made Articulated Objectscited by 14
- 2023VINECS: Video-based Neural Character Skinningcited by 6
- 2024SelfGeo: Self-supervised and Geodesic-consistent Estimation of Keypoints on Deformable Shapescited by 1
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 1
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videos26 Mar 2026
- 2025DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Data26 May 2025
- 2025Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation27 Apr 2025
- 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splatting11 Mar 2025
- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters26 Nov 2024
- 2024SelfGeo: Self-supervised and Geodesic-consistent Estimation of Keypoints on Deformable Shapes5 Aug 2024
- 2024Survey on Modeling of Human-made Articulated Objects22 Mar 2024
- 2023VINECS: Video-based Neural Character Skinning3 Jul 2023