mlsanityData to 7 Oct 2026

SCE-SLAM: Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings

arXiv 2601.09665 ↗First posted 14 Jan 2026cs.CVcited by 1

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Abstract (arXiv)

Monocular visual SLAM enables 3D reconstruction from internet video and autonomous navigation on resource-constrained platforms, yet suffers from scale drift, i.e., the gradual divergence of estimated scale over long sequences. Existing frame-to-frame methods achieve real-time performance through local optimization but accumulate scale drift due to the lack of global constraints among independent windows. To address this, we propose SCE-SLAM, an end-to-end SLAM system that maintains scale consistency through scene coordinate embeddings, which are learned patch-level representations encoding 3D geometric relationships under a canonical scale reference. The framework consists of two key modules: geometry-guided aggregation that leverages 3D spatial proximity to propagate scale information from historical observations through geometry-modulated attention, and scene coordinate bundle adjustment that anchors current estimates to the reference scale through explicit 3D coordinate constraints decoded from the scene coordinate embeddings. Experiments on KITTI, Waymo, and vKITTI demonstrate substantial improvements: our method reduces absolute trajectory error by 8.36m on KITTI compared to the best prior approach, while maintaining 36 FPS and achieving scale consistency across large-scale scenes.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 44 of its 49 references that are in the map. First posted on arXiv 14 Jan 2026.

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44 of 49 references.

References · 44

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
  4. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  5. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  6. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
  7. 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,313
  8. 2025DINOv3cited by 1,297
  9. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  10. 2024Grounding Image Matching in 3D with MASt3Rcited by 960
  11. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  12. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
32 more
  1. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  2. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 646
  3. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
  4. 2025Continuous 3D Perception Model with Persistent Statecited by 527
  5. 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 494
  6. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  7. 2023Gaussian Splatting SLAMcited by 410
  8. 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 389
  9. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  10. 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 375
  11. 2023Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Imagecited by 357
  12. 2016Virtual Worlds as Proxy for Multi-Object Tracking Analysiscited by 340
  13. 2016DSAC - Differentiable RANSAC for Camera Localizationcited by 264
  14. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 224
  15. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 198
  16. 2022Deep Patch Visual Odometrycited by 186
  17. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 162
  18. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  19. 2020TartanVO: A Generalizable Learning-based VOcited by 107
  20. 2023Accelerated Coordinate Encoding: Learning to Relocalize in Minutes using RGB and Posescited by 107
  21. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 107
  22. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
  23. 2024Deep Patch Visual SLAMcited by 68
  24. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  25. 20204Seasons: A Cross-Season Dataset for Multi-Weather SLAM in Autonomous Drivingcited by 51
  26. 2018LDSO: Direct Sparse Odometry with Loop Closurecited by 50
  27. 2024GLACE: Global Local Accelerated Coordinate Encodingcited by 48
  28. 2023HI-SLAM: Monocular Real-time Dense Mapping with Hybrid Implicit Fieldscited by 31
  29. 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
  30. 2025R-SCoRe: Revisiting Scene Coordinate Regression for Robust Large-Scale Visual Localizationcited by 16
  31. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  32. 2025VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenescited by 11

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