SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?
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Cited by 121 in LLM agents and tool use, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Autonomous systems for software engineering are now capable of fixing bugs and developing features. These systems are commonly evaluated on SWE-bench (Jimenez et al., 2024a), which assesses their ability to solve software issues from GitHub repositories. However, SWE-bench uses only Python repositories, with problem statements presented predominantly as text and lacking visual elements such as images. This limited coverage motivates our inquiry into how existing systems might perform on unrepresented software engineering domains (e.g., front-end, game development, DevOps), which use different programming languages and paradigms. Therefore, we propose SWE-bench Multimodal (SWE-bench M), to evaluate systems on their ability to fix bugs in visual, user-facing JavaScript software. SWE-bench M features 617 task instances collected from 17 JavaScript libraries used for web interface design, diagramming, data visualization, syntax highlighting, and interactive mapping. Each SWE-bench M task instance contains at least one image in its problem statement or unit tests. Our analysis finds that top-performing SWE-bench systems struggle with SWE-bench M, revealing limitations in visual problem-solving and cross-language generalization. Lastly, we show that SWE-agent's flexible language-agnostic features enable it to substantially outperform alternatives on SWE-bench M, resolving 12% of task instances compared to 6% for the next best system.
Key facts. Cited by 203 papers in the map (data through 14 Oct 2026). Builds on 34 of its 57 references that are in the map. First posted on arXiv 4 Oct 2024.
Builds on
34 of 57 references.
References · 34
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- 2019Sketch2code: Generating a website from a paper mockupcited by 20
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Citing papers per year: 2024: 3; 2025: 82; 2026: 118.
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