mlsanityData to 7 Oct 2026

Monocular 3D Human Pose Estimation for Sports Broadcasts using Partial Sports Field Registration

arXiv 2304.04437 ↗First posted 10 Apr 2023cs.CVcited by 13

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Abstract (arXiv)

The filming of sporting events projects and flattens the movement of athletes in the world onto a 2D broadcast image. The pixel locations of joints in these images can be detected with high validity. Recovering the actual 3D movement of the limbs (kinematics) of the athletes requires lifting these 2D pixel locations back into a third dimension, implying a certain scene geometry. The well-known line markings of sports fields allow for the calibration of the camera and for determining the actual geometry of the scene. Close-up shots of athletes are required to extract detailed kinematics, which in turn obfuscates the pertinent field markers for camera calibration. We suggest partial sports field registration, which determines a set of scene-consistent camera calibrations up to a single degree of freedom. Through joint optimization of 3D pose estimation and camera calibration, we demonstrate the successful extraction of 3D running kinematics on a 400m track. In this work, we combine advances in 2D human pose estimation and camera calibration via partial sports field registration to demonstrate an avenue for collecting valid large-scale kinematic datasets. We generate a synthetic dataset of more than 10k images in Unreal Engine 5 with different viewpoints, running styles, and body types, to show the limitations of existing monocular 3D HPE methods. Synthetic data and code are available at https://github.com/tobibaum/PartialSportsFieldReg_3DHPE.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 17 of its 32 references that are in the map. First posted on arXiv 10 Apr 2023.

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17 of 32 references.

References · 17

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
  2. 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
  3. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
  4. 2019MediaPipe: A Framework for Building Perception Pipelinescited by 572
  5. 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 450
  6. 2017Integral Human Pose Regressioncited by 255
  7. 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 220
  8. 2020Whole-Body Human Pose Estimation in the Wildcited by 178
  9. 2021Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimationcited by 94
  10. 2021PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimationcited by 88
  11. 2021Conditional Directed Graph Convolution for 3D Human Pose Estimationcited by 52
  12. 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formatscited by 50
5 more
  1. 2020MeTRAbs: Metric-Scale Truncation-Robust Heatmaps for Absolute 3D Human Pose Estimationcited by 35
  2. 2018Sports Camera Calibration via Synthetic Datacited by 26
  3. 2022TVCalib: Camera Calibration for Sports Field Registration in Soccercited by 22
  4. 2021Improving Robustness and Accuracy via Relative Information Encoding in 3D Human Pose Estimationcited by 18
  5. 2019Consensus-based Optimization for 3D Human Pose Estimation in Camera Coordinatescited by 9

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 3; 2025: 5; 2026: 4.

13 papers.

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