Splatter a Video: Video Gaussian Representation for Versatile Processing
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Abstract (arXiv)
Video representation is a long-standing problem that is crucial for various down-stream tasks, such as tracking,depth prediction,segmentation,view synthesis,and editing. However, current methods either struggle to model complex motions due to the absence of 3D structure or rely on implicit 3D representations that are ill-suited for manipulation tasks. To address these challenges, we introduce a novel explicit 3D representation-video Gaussian representation -- that embeds a video into 3D Gaussians. Our proposed representation models video appearance in a 3D canonical space using explicit Gaussians as proxies and associates each Gaussian with 3D motions for video motion. This approach offers a more intrinsic and explicit representation than layered atlas or volumetric pixel matrices. To obtain such a representation, we distill 2D priors, such as optical flow and depth, from foundation models to regularize learning in this ill-posed setting. Extensive applications demonstrate the versatility of our new video representation. It has been proven effective in numerous video processing tasks, including tracking, consistent video depth and feature refinement, motion and appearance editing, and stereoscopic video generation. Project page: https://sunyangtian.github.io/spatter_a_video_web/
Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Builds on 48 of its 63 references that are in the map. First posted on arXiv 19 Jun 2024.
Builds on
48 of 63 references.
References · 48
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023Segment Anythingcited by 8,158
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2017The 2017 DAVIS Challenge on Video Object Segmentationcited by 942
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
36 more
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2023CoTracker: It is Better to Track Togethercited by 516
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 375
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2023ControlVideo: Training-free Controllable Text-to-Video Generationcited by 324
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 323
- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
- 2022FlowFormer: A Transformer Architecture for Optical Flowcited by 273
- 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 258
- 2020Space-Time Correspondence as a Contrastive Random Walkcited by 239
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2020Consistent Video Depth Estimationcited by 220
- 2022Particle Video Revisited: Tracking Through Occlusions Using Point Trajectoriescited by 215
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
- 2023Robust Dynamic Radiance Fieldscited by 193
- 2023Tracking Everything Everywhere All at Oncecited by 190
- 2024SpatialTracker: Tracking Any 2D Pixels in 3D Spacecited by 178
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
- 2021Layered Neural Atlases for Consistent Video Editingcited by 137
- 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
- 2023VidToMe: Video Token Merging for Zero-Shot Video Editingcited by 111
- 2023CoDeF: Content Deformation Fields for Temporally Consistent Video Processingcited by 108
- 2018DS-SLAM: A Semantic Visual SLAM towards Dynamic Environmentscited by 90
- 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 85
- 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 73
- 2022Deformable Sprites for Unsupervised Video Decompositioncited by 61
- 2023MFT: Long-Term Tracking of Every Pixelcited by 61
- 2020Layered Neural Rendering for Retiming People in Videocited by 51
- 2023A Video is Worth 256 Bases: Spatial-Temporal Expectation-Maximization Inversion for Zero-Shot Video Editingcited by 14
- 2023MaskINT: Video Editing via Interpolative Non-autoregressive Masked Transformerscited by 11
- 2024FastVideoEdit: Leveraging Consistency Models for Efficient Text-to-Video Editingcited by 9
- 2023Hashing Neural Video Decomposition with Multiplicative Residuals in Space-Timecited by 5
- 2023GenDeF: Learning Generative Deformation Field for Video Generationcited by 3
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Citing papers per year: 2024: 2; 2025: 19; 2026: 10.
31 papers.
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- 2025EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Meshcited by 32
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 31
- 2024Deformable Radial Kernel Splattingcited by 17
- 2025GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splattingcited by 13
- 2024VeGaS: Video Gaussian Splattingcited by 9
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splattingcited by 8
- 2025Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxycited by 8
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
- 2025GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splattingcited by 7
- 2025Seeing World Dynamics in a Nutshellcited by 7
- 2025StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streamscited by 7
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
19 more
- 2025C4D: 4D Made from 3D through Dual Correspondencescited by 7
- 2025Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Modelscited by 7
- 2026Evolution of Video Generative Foundationscited by 6
- 2025Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutionscited by 5
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
- 2025Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embeddingcited by 2
- 2025Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videoscited by 2
- 2025Contour Information Aware 2D Gaussian Splatting for Image Representationcited by 2
- 2026Stereo World Model: Camera-Guided Stereo Video Generationcited by 2
- 2025Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splattingcited by 1
- 2025Versatile Video Representation via Feed-Forward 2D Gaussian Splatting Tokenizationcited by 1
- 2025Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstructioncited by 1
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splattingcited by 1
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstructioncited by 0
- 20264D Reconstruction from Sparse Dynamic Camerascited by 0
- 2026HyperGS: Fast and Generalizable Gaussian Video Representationcited by 0
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussianscited by 0
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunitiescited by 0
- 2026Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representationcited by 0
- 2026Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representation1 Oct 2026
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunities1 Sep 2026
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians21 Jul 2026
- 2026HyperGS: Fast and Generalizable Gaussian Video Representation13 Jul 2026
- 20264D Reconstruction from Sparse Dynamic Cameras3 Jun 2026
- 2026Evolution of Video Generative Foundations7 Apr 2026
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction2 Apr 2026
- 2026Stereo World Model: Camera-Guided Stereo Video Generation18 Mar 2026
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting12 Mar 2026
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction2 Jan 2026
- 2025Contour Information Aware 2D Gaussian Splatting for Image Representation29 Dec 2025
- 2025Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction27 Nov 2025
19 more
- 2025Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models1 Nov 2025
- 2025Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos21 Oct 2025
- 2025C4D: 4D Made from 3D through Dual Correspondences16 Oct 2025
- 2025Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding14 Oct 2025
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos29 Sep 2025
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compression22 Sep 2025
- 2025Versatile Video Representation via Feed-Forward 2D Gaussian Splatting Tokenization15 Aug 2025
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second14 Jul 2025
- 2025Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxy27 Jun 2025
- 2025Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splatting15 Jun 2025
- 2025StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams10 Jun 2025
- 2025EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Mesh5 Jun 2025
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting28 May 2025
- 2025Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions7 Mar 2025
- 2025Seeing World Dynamics in a Nutshell5 Feb 2025
- 2025GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting21 Jan 2025
- 2025GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting8 Jan 2025
- 2024Deformable Radial Kernel Splatting16 Dec 2024
- 2024VeGaS: Video Gaussian Splatting17 Nov 2024
- 2026Evolution of Video Generative Foundationscited by 6
- 2026Stereo World Model: Camera-Guided Stereo Video Generationcited by 2
- 2026Evolution of Video Generative Foundations7 Apr 2026
- 2026Stereo World Model: Camera-Guided Stereo Video Generation18 Mar 2026
- 2025EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Meshcited by 32
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 31
- 2024Deformable Radial Kernel Splattingcited by 17
- 2025GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splattingcited by 13
- 2024VeGaS: Video Gaussian Splattingcited by 9
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splattingcited by 8
- 2025Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxycited by 8
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
- 2025GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splattingcited by 7
- 2025Seeing World Dynamics in a Nutshellcited by 7
- 2025StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streamscited by 7
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
12 most cited of 27 All 27 (JSON)
- 2026Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representation1 Oct 2026
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunities1 Sep 2026
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians21 Jul 2026
- 2026HyperGS: Fast and Generalizable Gaussian Video Representation13 Jul 2026
- 20264D Reconstruction from Sparse Dynamic Cameras3 Jun 2026
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting12 Mar 2026
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction2 Jan 2026
- 2025Contour Information Aware 2D Gaussian Splatting for Image Representation29 Dec 2025
- 2025Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction27 Nov 2025
- 2025Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos21 Oct 2025
- 2025C4D: 4D Made from 3D through Dual Correspondences16 Oct 2025
- 2025Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding14 Oct 2025
12 newest of 27 All 27 (JSON)