mlsanityData to 14 Oct 2026

Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding

arXiv 2510.12256 ↗First posted 14 Oct 2025cs.CVcited by 2

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Abstract (arXiv)

Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, i.e., pixel-level matching and tracking. A tracking error of just a few pixels would lead to the collapse of the visual object representation, not to mention occlusions and large motion frequently occurring in videos. To overcome the above mentioned vulnerability, this work proposes spatio-temporally consistent proxy nodes to represent dynamically changing objects/scenes in the video. On the one hand, the hierarchical proxy nodes have the ability to stably express the multi-scale structure of visual objects, so they are not affected by accumulated tracking error, long-term motion, occlusion, and viewpoint variation. On the other hand, the dynamic representation update mechanism of the proxy nodes adequately leverages spatio-temporal priors of the video to mitigate the impact of inaccurate trackers, thereby effectively handling drastic changes in scenes and objects. Additionally, the decoupled encoding manner of the shape and texture representations across different visual objects in the video facilitates controllable and fine-grained appearance editing capability. Extensive experiments demonstrate that the proposed representation achieves high video reconstruction accuracy with fewer parameters and supports complex video processing tasks, including video in-painting and keyframe-based temporally consistent video editing.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 39 of its 57 references that are in the map. First posted on arXiv 14 Oct 2025.

Builds on

39 of 57 references.

References · 39

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27 more
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Citing papers per year: 2026: 2.

2 papers.