Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions
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Abstract (arXiv)
Implicit neural representations (INRs) enable fast video compression and effective video processing, but a single model rarely offers scalable decoding across rates and resolutions. In practice, multi-resolution typically relies on retraining or multi-branch designs, and structured pruning failed to provide a permutation-invariant progressive transmission order. Motivated by the explicit structure and efficiency of Gaussian splatting, we propose D2GV-AR, a deformable 2D Gaussian video representation that enables arbitrary-scale rendering and any-ratio progressive coding within a single model. We partition each video into fixed-length Groups of Pictures and represent each group with a canonical set of 2D Gaussian primitives, whose temporal evolution is modeled by a neural ordinary differential equation. During training and rendering, we apply scale-aware grouping according to Nyquist sampling theorem to form a nested hierarchy across resolutions. Once trained, primitives can be pruned via a D-optimal subset objective to enable any-ratio progressive coding. Extensive experiments show that D2GV-AR renders at over 250 FPS while matching or surpassing recent INR baselines, enabling multiscale continuous rate--quality adaptation.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 21 of its 33 references that are in the map. First posted on arXiv 7 Mar 2025.
Builds on
21 of 33 references.
References · 21
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2021NeRV: Neural Representations for Videoscited by 255
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023HNeRV: A Hybrid Neural Representation for Videoscited by 100
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
9 more
- 2022E-NeRV: Expedite Neural Video Representation with Disentangled Spatial-Temporal Contextcited by 76
- 2023HiNeRV: Video Compression with Hierarchical Encoding-based Neural Representationcited by 70
- 2022FFNeRV: Flow-Guided Frame-Wise Neural Representations for Videoscited by 46
- 2024GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolutioncited by 32
- 2024Splatter a Video: Video Gaussian Representation for Versatile Processingcited by 31
- 2024DS-NeRV: Implicit Neural Video Representation with Decomposed Static and Dynamic Codescited by 25
- 2022CNeRV: Content-adaptive Neural Representation for Visual Datacited by 21
- 2024RF-3DGS: Wireless Channel Modeling with Radio Radiance Field and 3D Gaussian Splattingcited by 20
- 2025GaussianVideo: Efficient Video Representation and Compression by Gaussian Splattingcited by 8
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Citing papers per year: 2025: 5.
5 papers.
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Fieldcited by 2
- 2025Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splattingcited by 1
- 2025Gaussian Splatting-based Low-Rank Tensor Representation for Multi-Dimensional Image Recoverycited by 1
- 2025Task-Oriented Communications for 3D Scene Representation: Balancing Timeliness and Fidelitycited by 0
- 2025Gaussian Splatting-based Low-Rank Tensor Representation for Multi-Dimensional Image Recovery18 Nov 2025
- 2025Task-Oriented Communications for 3D Scene Representation: Balancing Timeliness and Fidelity21 Sep 2025
- 2025GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field8 Jul 2025
- 2025Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splatting15 Jun 2025
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model18 Mar 2025