mlsanityData to 7 Oct 2026

Exploring Text-to-Motion Generation with Human Preference

arXiv 2404.09445 ↗First posted 15 Apr 2024cs.LG cs.AI cs.CVcited by 8

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Abstract (arXiv)

This paper presents an exploration of preference learning in text-to-motion generation. We find that current improvements in text-to-motion generation still rely on datasets requiring expert labelers with motion capture systems. Instead, learning from human preference data does not require motion capture systems; a labeler with no expertise simply compares two generated motions. This is particularly efficient because evaluating the model's output is easier than gathering the motion that performs a desired task (e.g. backflip). To pioneer the exploration of this paradigm, we annotate 3,528 preference pairs generated by MotionGPT, marking the first effort to investigate various algorithms for learning from preference data. In particular, our exploration highlights important design choices when using preference data. Additionally, our experimental results show that preference learning has the potential to greatly improve current text-to-motion generative models. Our code and dataset are publicly available at https://github.com/THU-LYJ-Lab/InstructMotion}{https://github.com/THU-LYJ-Lab/InstructMotion to further facilitate research in this area.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 34 of its 47 references that are in the map. First posted on arXiv 15 Apr 2024.

Builds on

34 of 47 references.

References · 34

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  10. 2022Human Motion Diffusion Modelcited by 1,062
  11. 2023A General Theoretical Paradigm to Understand Learning from Human Preferencescited by 906
  12. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
22 more
  1. 2022Red Teaming Language Models to Reduce Harms: Methods, Scaling Behaviors, and Lessons Learnedcited by 702
  2. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
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  4. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
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  12. 2022Teaching language models to support answers with verified quotescited by 290
  13. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
  14. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
  15. 2019Gradio: Hassle-Free Sharing and Testing of ML Models in the Wildcited by 176
  16. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  17. 2023DiffCollage: Parallel Generation of Large Content with Diffusion Modelscited by 100
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  19. 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
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  22. 2023Explore 3D Dance Generation via Reward Model from Automatically-Ranked Demonstrationscited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 3; 2026: 2.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024SoPo: Text-to-Motion Generation Using Semi-Online Preference Optimization
  2. 2026MotionRFT: Unified Reinforcement Fine-Tuning for Text-to-Motion Generation
  3. 2024MotionRL: Align Text-to-Motion Generation to Human Preferences with Multi-Reward Reinforcement Learning
  4. 2025PackDiT: Joint Human Motion and Text Generation via Mutual Prompting
  5. 2023Priority-Centric Human Motion Generation in Discrete Latent Space
  6. 2025MotionFlux: Efficient Text-Guided Motion Generation through Rectified Flow Matching and Preference Alignment
  7. 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion
  8. 2023AMD: Autoregressive Motion Diffusion