mlsanityData to 13 Oct 2026

JOLO-GCN: Mining Joint-Centered Light-Weight Information for Skeleton-Based Action Recognition

arXiv 2011.07787 ↗First posted 16 Nov 2020cs.CVcited by 33

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Abstract (arXiv)

Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to fully characterize human motion. This limitation makes several existing methods incapable of correctly classifying action categories which exhibit only subtle motion differences. In this paper, we propose a novel framework for employing human pose skeleton and joint-centered light-weight information jointly in a two-stream graph convolutional network, namely, JOLO-GCN. Specifically, we use Joint-aligned optical Flow Patches (JFP) to capture the local subtle motion around each joint as the pivotal joint-centered visual information. Compared to the pure skeleton-based baseline, this hybrid scheme effectively boosts performance, while keeping the computational and memory overheads low. Experiments on the NTU RGB+D, NTU RGB+D 120, and the Kinetics-Skeleton dataset demonstrate clear accuracy improvements attained by the proposed method over the state-of-the-art skeleton-based methods.

Key facts. Cited by 33 papers in the map (data through 13 Oct 2026). First posted on arXiv 16 Nov 2020.

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Citing papers per year: 2021: 7; 2022: 6; 2023: 9; 2024: 6; 2025: 3; 2026: 2.

33 papers.

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  1. 2021Revisiting Skeleton-based Action Recognitioncited by 256
  2. 2021Skeleton Aware Multi-modal Sign Language Recognitioncited by 101
  3. 2022STAR-Transformer: A Spatio-temporal Cross Attention Transformer for Human Action Recognitioncited by 43
  4. 2023Motion Question Answering via Modular Motion Programscited by 27
  5. 2022End-to-End Active Speaker Detectioncited by 24
  6. 2023Unified Keypoint-based Action Recognition Framework via Structured Keypoint Poolingcited by 19
  7. 2021Unsupervised Motion Representation Learning with Capsule Autoencoderscited by 16
  8. 2021Sign Language Recognition via Skeleton-Aware Multi-Model Ensemblecited by 16
  9. 2021Fusion-GCN: Multimodal Action Recognition using Graph Convolutional Networkscited by 15
  10. 2023Holistic Representation Learning for Multitask Trajectory Anomaly Detectioncited by 15
  11. 2022A Comparative Analysis of Decision-Level Fusion for Multimodal Driver Behaviour Understandingcited by 14
  12. 2024CrossGLG: LLM Guides One-shot Skeleton-based 3D Action Recognition in a Cross-level Mannercited by 11
21 more
  1. 2023Semi-Supervised 2D Human Pose Estimation Driven by Position Inconsistency Pseudo Label Correction Modulecited by 10
  2. 2022Skeleton Sequence and RGB Frame Based Multi-Modality Feature Fusion Network for Action Recognitioncited by 6
  3. 2023Action Segmentation Using 2D Skeleton Heatmaps and Multi-Modality Fusioncited by 6
  4. 2023VSViG: Real-time Video-based Seizure Detection via Skeleton-based Spatiotemporal ViGcited by 5
  5. 2025IMoRe: Implicit Program-Guided Reasoning for Human Motion Q&Acited by 5
  6. 2022ModSelect: Automatic Modality Selection for Synthetic-to-Real Domain Generalizationcited by 4
  7. 2024Deep video representation learning: a surveycited by 4
  8. 2025Siformer: Feature-isolated Transformer for Efficient Skeleton-based Sign Language Recognitioncited by 4
  9. 2022A Novel Skeleton-Based Human Activity Discovery Using Particle Swarm Optimization with Gaussian Mutationcited by 3
  10. 2023Learning by Aligning 2D Skeleton Sequences and Multi-Modality Fusioncited by 3
  11. 2024Subequivariant Reinforcement Learning Framework for Coordinated Motion Controlcited by 2
  12. 2021Bottom-up approaches for multi-person pose estimation and it's applications: A brief reviewcited by 1
  13. 2023Position and Orientation-Aware One-Shot Learning for Medical Action Recognition from Signal Datacited by 1
  14. 2023SigFormer: Sparse Signal-Guided Transformer for Multi-Modal Human Action Segmentationcited by 1
  15. 2024Cross-Block Fine-Grained Semantic Cascade for Skeleton-Based Sports Action Recognitioncited by 1
  16. 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorderscited by 1
  17. 2025Rodrigues Network for Learning Robot Actionscited by 1
  18. 2021RRLFSOR: An Efficient Self-Supervised Learning Strategy of Graph Convolutional Networkscited by 0
  19. 2024Active Generation Network of Human Skeleton for Action Recognitioncited by 0
  20. 2026SBF: An Effective Representation to Augment Skeleton for Video-based Human Action Recognitioncited by 0
  21. 2026Pose-Anchored Optical Flow for Low-Latency Human Action Anticipation in Human-Robot Teamingcited by 0