A Walk in the Park: Learning to Walk in 20 Minutes With Model-Free Reinforcement Learning
On the map: World models → Latent dynamics models and model-based RL
Abstract (arXiv)
Deep reinforcement learning is a promising approach to learning policies in uncontrolled environments that do not require domain knowledge. Unfortunately, due to sample inefficiency, deep RL applications have primarily focused on simulated environments. In this work, we demonstrate that the recent advancements in machine learning algorithms and libraries combined with a carefully tuned robot controller lead to learning quadruped locomotion in only 20 minutes in the real world. We evaluate our approach on several indoor and outdoor terrains which are known to be challenging for classical model-based controllers. We observe the robot to be able to learn walking gait consistently on all of these terrains. Finally, we evaluate our design decisions in a simulated environment.
Key facts. Cited by 83 papers in the map (data through 14 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 47 of its 69 references that are in the map. First posted on arXiv 16 Aug 2022.
Builds on
47 of 69 references.
Closest ancestors · 4
Same direction, newest first
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- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning24 Sep
- 2020Learning to Walk in the Real World with Minimal Human Effort20 Feb
- 2019Dream to Control: Learning Behaviors by Latent Imagination3 Dec
Other references · 43
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- 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
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- 2016Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collectioncited by 316
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- 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 251
- 2021Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasetscited by 250
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- 2021MT-Opt: Continuous Multi-Task Robotic Reinforcement Learning at Scalecited by 229
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- 2018Learning to Walk via Deep Reinforcement Learningcited by 158
- 2016EPOpt: Learning Robust Neural Network Policies Using Model Ensemblescited by 138
- 2021Dropout Q-Functions for Doubly Efficient Reinforcement Learningcited by 114
- 2015Massively Parallel Methods for Deep Reinforcement Learningcited by 82
- 2021Minimizing Energy Consumption Leads to the Emergence of Gaits in Legged Robotscited by 76
- 2021Legged Robots that Keep on Learning: Fine-Tuning Locomotion Policies in the Real Worldcited by 71
- 2019Data Efficient Reinforcement Learning for Legged Robotscited by 63
- 2019Sim-to-Real Transfer for Biped Locomotioncited by 56
- 2021Fast and Efficient Locomotion via Learned Gait Transitionscited by 54
- 2019Policies Modulating Trajectory Generatorscited by 49
- 2021Auto-Tuned Sim-to-Real Transfercited by 49
- 2016Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPUcited by 48
- 2019Learning Fast Adaptation with Meta Strategy Optimizationcited by 48
- 2020Rapidly Adaptable Legged Robots via Evolutionary Meta-Learningcited by 43
- 2022Safe Reinforcement Learning for Legged Locomotioncited by 35
- 2019Robust Recovery Controller for a Quadrupedal Robot using Deep Reinforcement Learningcited by 32
- 2019Asynchronous Methods for Model-Based Reinforcement Learningcited by 7
- 2018Simulator Predictive Control: Using Learned Task Representations and MPC for Zero-Shot Generalization and Sequencingcited by 4
- 2017From the Lab to the Desert: Fast Prototyping and Learning of Robot Locomotioncited by 3
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Citing papers per year: 2022: 5; 2023: 23; 2024: 23; 2025: 16; 2026: 16.
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