mlsanityData to 7 Oct 2026

D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning

arXiv 2408.08441 ↗First posted 15 Aug 2024cs.LG cs.ROcited by 11

On the map: Offline RL and imitation learning from data → Offline RL algorithms

Abstract (arXiv)

Offline reinforcement learning algorithms hold the promise of enabling data-driven RL methods that do not require costly or dangerous real-world exploration and benefit from large pre-collected datasets. This in turn can facilitate real-world applications, as well as a more standardized approach to RL research. Furthermore, offline RL methods can provide effective initializations for online finetuning to overcome challenges with exploration. However, evaluating progress on offline RL algorithms requires effective and challenging benchmarks that capture properties of real-world tasks, provide a range of task difficulties, and cover a range of challenges both in terms of the parameters of the domain (e.g., length of the horizon, sparsity of rewards) and the parameters of the data (e.g., narrow demonstration data or broad exploratory data). While considerable progress in offline RL in recent years has been enabled by simpler benchmark tasks, the most widely used datasets are increasingly saturating in performance and may fail to reflect properties of realistic tasks. We propose a new benchmark for offline RL that focuses on realistic simulations of robotic manipulation and locomotion environments, based on models of real-world robotic systems, and comprising a variety of data sources, including scripted data, play-style data collected by human teleoperators, and other data sources. Our proposed benchmark covers state-based and image-based domains, and supports both offline RL and online fine-tuning evaluation, with some of the tasks specifically designed to require both pre-training and fine-tuning. We hope that our proposed benchmark will facilitate further progress on both offline RL and fine-tuning algorithms. Website with code, examples, tasks, and data is available at urlhttps://sites.google.com/view/d5rl/

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 46 of its 60 references that are in the map. First posted on arXiv 15 Aug 2024.

Builds on

46 of 60 references.

Closest ancestors · 10

Same direction, newest first

  1. 2023Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning9 Mar
  2. 2022Challenges and Opportunities in Offline Reinforcement Learning from Visual Observations9 Jun
  3. 2022Adversarially Trained Actor Critic for Offline Reinforcement Learning5 Feb
  4. 2021Offline Reinforcement Learning with Implicit Q-Learning12 Oct
  5. 2021Showing Your Offline Reinforcement Learning Work: Online Evaluation Budget Matters8 Oct
  6. 2021A Minimalist Approach to Offline Reinforcement Learning12 Jun
  7. 2021NeoRL: A Near Real-World Benchmark for Offline Reinforcement Learning1 Feb
  8. 2020Conservative Q-Learning for Offline Reinforcement Learning8 Jun
  9. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems4 May
  10. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learning15 Apr

Other references · 36

  1. 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,736
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  3. 2022Emergent Abilities of Large Language Modelscited by 2,483
  4. 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
  5. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,227
  6. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,168
  7. 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 866
  8. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 833
  9. 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 781
  10. 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 730
  11. 2017Deep Reinforcement Learning that Matterscited by 727
  12. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 699
24 more
  1. 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 647
  2. 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 601
  3. 2020Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixelscited by 573
  4. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  5. 2019Leveraging Procedural Generation to Benchmark Reinforcement Learningcited by 478
  6. 2019Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learningcited by 380
  7. 2020dm_control: Software and Tasks for Continuous Controlcited by 368
  8. 2016Benchmarking Deep Reinforcement Learning for Continuous Controlcited by 361
  9. 2018Quantifying Generalization in Reinforcement Learningcited by 345
  10. 2023Efficient Online Reinforcement Learning with Offline Datacited by 332
  11. 2019Learning Latent Plans from Playcited by 310
  12. 2017Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewardscited by 302
  13. 2019Benchmarking Model-Based Reinforcement Learningcited by 158
  14. 2022Hybrid RL: Using Both Offline and Online Data Can Make RL Efficientcited by 158
  15. 2021Discovering and Achieving Goals via World Modelscited by 131
  16. 2019Behaviour Suite for Reinforcement Learningcited by 129
  17. 2020COG: Connecting New Skills to Past Experience with Offline Reinforcement Learningcited by 83
  18. 2022Latent Plans for Task-Agnostic Offline Reinforcement Learningcited by 81
  19. 2022A Walk in the Park: Learning to Walk in 20 Minutes With Model-Free Reinforcement Learningcited by 76
  20. 2020OR-Gym: A Reinforcement Learning Library for Operations Research Problemscited by 50
  21. 2022Vision-Based Manipulators Need to Also See from Their Handscited by 46
  22. 2022Planning to Practice: Efficient Online Fine-Tuning by Composing Goals in Latent Spacecited by 31
  23. 2022Generalization with Lossy Affordances: Leveraging Broad Offline Data for Learning Visuomotor Taskscited by 24
  24. 2022The Health Gym: Synthetic Health-Related Datasets for the Development of Reinforcement Learning Algorithmscited by 19

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 6; 2026: 4.

11 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025NeoRL-2: Near Real-World Benchmarks for Offline Reinforcement Learning with Extended Realistic Scenarios
  2. 2023Datasets and Benchmarks for Offline Safe Reinforcement Learning
  3. 2025Efficient Reinforcement Learning by Guiding World Models with Non-Curated Data
  4. 2020RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning
  5. 2022Bridging the Gap Between Offline and Online Reinforcement Learning Evaluation Methodologies
  6. 2023Improving and Benchmarking Offline Reinforcement Learning Algorithms
  7. 2022A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems
  8. 2024Benchmarks for Reinforcement Learning with Biased Offline Data and Imperfect Simulators