A Shape-Aware Retargeting Approach to Transfer Human Motion and Appearance in Monocular Videos
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Abstract (arXiv)
Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts where most end-to-end learning-based retargeting methods still perform poorly. Transferring human appearance from one actor to another is only ensured when a strict setup has been complied, which is generally built considering their training regime's specificities. In this work, we propose a shape-aware approach based on a hybrid image-based rendering technique that exhibits competitive visual retargeting quality compared to state-of-the-art neural rendering approaches. The formulation leverages the user body shape into the retargeting while considering physical constraints of the motion in 3D and the 2D image domain. We also present a new video retargeting benchmark dataset composed of different videos with annotated human motions to evaluate the task of synthesizing people's videos, which can be used as a common base to improve tracking the progress in the field. The dataset and its evaluation protocols are designed to evaluate retargeting methods in more general and challenging conditions. Our method is validated in several experiments, comprising publicly available videos of actors with different shapes, motion types, and camera setups. The dataset and retargeting code are publicly available to the community at: https://www.verlab.dcc.ufmg.br/retargeting-motion.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 43 of its 57 references that are in the map. First posted on arXiv 29 Mar 2021.
Builds on
43 of 57 references.
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31 more
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Citing papers per year: 2021: 1; 2022: 1; 2023: 1; 2024: 3; 2025: 2.
8 papers.
- 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometrycited by 35
- 2024HUMOS: Human Motion Model Conditioned on Body Shapecited by 20
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motionscited by 11
- 2025H-MoRe: Learning Human-centric Motion Representation for Action Analysiscited by 8
- 2021Creating and Reenacting Controllable 3D Humans with Differentiable Renderingcited by 3
- 2024From Easy to Hard: Learning Curricular Shape-aware Features for Robust Panoptic Scene Graph Generationcited by 3
- 2022An Identity-Preserved Framework for Human Motion Transfercited by 2
- 2025H-MoRe: Learning Human-centric Motion Representation for Action Analysis14 Apr 2025
- 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions4 Apr 2025
- 2024HUMOS: Human Motion Model Conditioned on Body Shape5 Sep 2024
- 2024From Easy to Hard: Learning Curricular Shape-aware Features for Robust Panoptic Scene Graph Generation12 Jul 2024
- 2024Deep learning for 3D human pose estimation and mesh recovery: A survey29 Feb 2024
- 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometry15 Mar 2023
- 2022An Identity-Preserved Framework for Human Motion Transfer14 Apr 2022
- 2021Creating and Reenacting Controllable 3D Humans with Differentiable Rendering22 Oct 2021