SPECSIA: Stylization Dataset for Novel-View Enhancement in Drawing-based 3D Animation
Not on the map. Why?
Abstract (arXiv)
Generating animation from a single 2D drawing is challenging because the output must preserve character appearance while remaining plausible and temporally coherent under motion. Existing drawing-based 3D animation pipelines often use sample-wise 2D refinement to align animated renderings with the input image, but such optimization tends to overfit to the observed view and fails to correct projection-induced artifacts in novel views. To address this limitation, we introduce SPECSIA-15K, a paired stylization dataset containing 14,980 artifact-corrupted projection/refinement-target pairs from 1,498 3DBiCar characters. We further present DraViE (Drawing-based View Enhancement), a lightweight plug-and-play module trained with data-level priors to remove novel-view artifacts while preserving style and motion plausibility. Experiments show consistent gains in novel-view fidelity and temporal coherence with lower per-character adaptation cost than sample-wise fine-tuning.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 32 of its 41 references that are in the map. First posted on arXiv 1 Jul 2026.
Builds on
32 of 41 references.
References · 32
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,527
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2021Image Super-Resolution via Iterative Refinementcited by 1,511
- 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,433
- 2022Reproducible scaling laws for contrastive language-image learningcited by 1,173
20 more
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2020First Order Motion Model for Image Animationcited by 704
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
- 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 688
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 645
- 2021ILVR: Conditioning Method for Denoising Diffusion Probabilistic Modelscited by 635
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
- 2023MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Modelcited by 330
- 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 215
- 2019Learning Character-Agnostic Motion for Motion Retargeting in 2Dcited by 45
- 2024FlexiEdit: Frequency-Aware Latent Refinement for Enhanced Non-Rigid Editingcited by 31
- 2018ReCoNet: Real-time Coherent Video Style Transfer Networkcited by 26
- 2022RIC-CNN: Rotation-Invariant Coordinate Convolutional Neural Networkcited by 21
- 2023A Method for Animating Children's Drawings of the Human Figurecited by 20
- 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Datasetcited by 18
- 2024FRAG: Frequency Adapting Group for Diffusion Video Editingcited by 15
- 2024TPC: Test-time Procrustes Calibration for Diffusion-based Human Image Animationcited by 12
- 2024DrawingSpinUp: 3D Animation from Single Character Drawingscited by 9
- 2025FlowDrag: 3D-aware Drag-based Image Editing with Mesh-guided Deformation Vector Flow Fieldscited by 8
- 2025Occlusion-robust Stylization for Drawing-based 3D Animationcited by 3
Built on by
Not cited yet.