mlsanityData to 7 Oct 2026

Behavior Imitation for Manipulator Control and Grasping with Deep Reinforcement Learning

arXiv 2405.01284 ↗First posted 2 May 2024cs.RO cs.LGcited by 0

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Abstract (arXiv)

The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower, and time. This project combines 3D human pose estimation with reinforcement learning, proposing a novel model that simplifies Motion Imitation into a prediction problem of joint angle values in reinforcement learning. This significantly reduces the reliance on vast amounts of training data, enabling the agent to learn an imitation policy from just a few seconds of video and exhibit strong generalization capabilities. It can quickly apply the learned policy to imitate human arm motions in unfamiliar videos. The model first extracts skeletal motions of human arms from a given video using 3D human pose estimation. These extracted arm motions are then morphologically retargeted onto a robotic manipulator. Subsequently, the retargeted motions are used to generate reference motions. Finally, these reference motions are used to formulate a reinforcement learning problem, enabling the agent to learn a policy for imitating human arm motions. This project excels at imitation tasks and demonstrates robust transferability, accurately imitating human arm motions from other unfamiliar videos. This project provides a lightweight, convenient, efficient, and accurate Motion Imitation model. While simplifying the complex process of Motion Imitation, it achieves notably outstanding performance.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 20 of its 37 references that are in the map. First posted on arXiv 2 May 2024.

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20 of 37 references.

References · 20

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
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  11. 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 229
  12. 2021IQ-Learn: Inverse soft-Q Learning for Imitationcited by 191
8 more
  1. 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 118
  2. 2019Model-free Deep Reinforcement Learning for Urban Autonomous Drivingcited by 96
  3. 2021Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimationcited by 94
  4. 2019Learning Character-Agnostic Motion for Motion Retargeting in 2Dcited by 44
  5. 2020Graph and Temporal Convolutional Networks for 3D Multi-person Pose Estimation in Monocular Videoscited by 23
  6. 2020Proximal Policy Optimization via Enhanced Exploration Efficiencycited by 9
  7. 2022FeatER: An Efficient Network for Human Reconstruction via Feature Map-Based TransformERcited by 9
  8. 2022IVT: An End-to-End Instance-guided Video Transformer for 3D Pose Estimationcited by 6

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