mlsanityData to 7 Oct 2026

Analyzing Input and Output Representations for Speech-Driven Gesture Generation

arXiv 1903.03369 ↗First posted 8 Mar 2019cs.HCcited by 51

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Abstract (arXiv)

This paper presents a novel framework for automatic speech-driven gesture generation, applicable to human-agent interaction including both virtual agents and robots. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven gesture generation by incorporating representation learning. Our model takes speech as input and produces gestures as output, in the form of a sequence of 3D coordinates. Our approach consists of two steps. First, we learn a lower-dimensional representation of human motion using a denoising autoencoder neural network, consisting of a motion encoder MotionE and a motion decoder MotionD. The learned representation preserves the most important aspects of the human pose variation while removing less relevant variation. Second, we train a novel encoder network SpeechE to map from speech to a corresponding motion representation with reduced dimensionality. At test time, the speech encoder and the motion decoder networks are combined: SpeechE predicts motion representations based on a given speech signal and MotionD then decodes these representations to produce motion sequences. We evaluate different representation sizes in order to find the most effective dimensionality for the representation. We also evaluate the effects of using different speech features as input to the model. We find that mel-frequency cepstral coefficients (MFCCs), alone or combined with prosodic features, perform the best. The results of a subsequent user study confirm the benefits of the representation learning.

Key facts. Cited by 51 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Mar 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 8; 2023: 14; 2024: 13; 2025: 8; 2026: 2.

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  1. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
  2. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  3. 2021Learning Speech-driven 3D Conversational Gestures from Videocited by 98
  4. 2023Human Motion Generation: A Surveycited by 95
  5. 2023A Comprehensive Review of Data-Driven Co-Speech Gesture Generationcited by 66
  6. 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
  7. 2021Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learningcited by 58
  8. 2021Speech Drives Templates: Co-Speech Gesture Synthesis with Learned Templatescited by 57
  9. 2021Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structurecited by 53
  10. 2022Learning in Audio-visual Context: A Review, Analysis, and New Perspectivecited by 44
  11. 2022The GENEA Challenge 2022: A large evaluation of data-driven co-speech gesture generationcited by 40
  12. 2023QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generationcited by 40
38 more
  1. 2022Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddingscited by 38
  2. 2023Evaluating gesture generation in a large-scale open challenge: The GENEA Challenge 2022cited by 29
  3. 2024Towards Variable and Coordinated Holistic Co-Speech Motion Generationcited by 29
  4. 2023Diffusion-Based Co-Speech Gesture Generation Using Joint Text and Audio Representationcited by 27
  5. 2024Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesiscited by 25
  6. 2024M2D2M: Multi-Motion Generation from Text with Discrete Diffusion Modelscited by 23
  7. 2023BodyFormer: Semantics-guided 3D Body Gesture Synthesis with Transformercited by 21
  8. 2024Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalnesscited by 18
  9. 2024Aligning Human Motion Generation with Human Perceptionscited by 16
  10. 2023UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletonscited by 15
  11. 2023The DiffuseStyleGesture+ entry to the GENEA Challenge 2023cited by 14
  12. 2021Generating coherent spontaneous speech and gesture from textcited by 12
  13. 2022The ReprGesture entry to the GENEA Challenge 2022cited by 9
  14. 2026MIBURI: Towards Expressive Interactive Gesture Synthesiscited by 9
  15. 2022Zero-Shot Style Transfer for Gesture Animation driven by Text and Speech using Adversarial Disentanglement of Multimodal Style Encodingcited by 7
  16. 2023Pose2Gaze: Eye-body Coordination during Daily Activities for Gaze Prediction from Full-body Posescited by 7
  17. 2025StickMotion: Generating 3D Human Motions by Drawing a Stickmancited by 7
  18. 2023Towards the generation of synchronized and believable non-verbal facial behaviors of a talking virtual agentcited by 5
  19. 2024LLM Gesticulator: Leveraging Large Language Models for Scalable and Controllable Co-Speech Gesture Synthesiscited by 5
  20. 2023SpeechAct: Towards Generating Whole-body Motion from Speechcited by 4
  21. 2025PP-Motion: Physical-Perceptual Fidelity Evaluation for Human Motion Generationcited by 4
  22. 2025CoordSpeaker: Exploiting Gesture Captioning for Coordinated Caption-Empowered Co-Speech Gesture Generationcited by 4
  23. 2024Learning Co-Speech Gesture Representations in Dialogue through Contrastive Learning: An Intrinsic Evaluationcited by 3
  24. 2025Cosh-DiT: Co-Speech Gesture Video Synthesis via Hybrid Audio-Visual Diffusion Transformerscited by 3
  25. 2021Improving Ultrasound Tongue Image Reconstruction from Lip Images Using Self-supervised Learning and Attention Mechanismcited by 2
  26. 2023C2G2: Controllable Co-speech Gesture Generation with Latent Diffusion Modelcited by 2
  27. 2023Speech-Gesture GAN: Gesture Generation for Robots and Embodied Agentscited by 2
  28. 2024Leveraging Speech for Gesture Detection in Multimodal Communicationcited by 2
  29. 2024Allo-AVA: A Large-Scale Multimodal Conversational AI Dataset for Allocentric Avatar Gesture Animationcited by 2
  30. 2025PlanMoGPT: Flow-Enhanced Progressive Planning for Text to Motion Synthesiscited by 2
  31. 2024CLHOP: Combined Audio-Video Learning for Horse 3D Pose and Shape Estimationcited by 1
  32. 2025Towards Reliable Human Evaluations in Gesture Generation: Insights from a Community-Driven State-of-the-Art Benchmarkcited by 1
  33. 2022A Probabilistic Model Of Interaction Dynamics for Dyadic Face-to-Face Settingscited by 0
  34. 2023ZS-MSTM: Zero-Shot Style Transfer for Gesture Animation driven by Text and Speech using Adversarial Disentanglement of Multimodal Style Encodingcited by 0
  35. 2024LLAniMAtion: LLAMA Driven Gesture Animationcited by 0
  36. 2024Multi-Resolution Generative Modeling of Human Motion from Limited Datacited by 0
  37. 2025ReCoM: Realistic Co-Speech Motion Generation with Recurrent Embedded Transformercited by 0
  38. 2025Semantics-Aware Human Motion Generation from Audio Instructionscited by 0

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