mlsanityData to 14 Oct 2026

Evaluating gesture generation in a large-scale open challenge: The GENEA Challenge 2022

arXiv 2303.08737 ↗First posted 15 Mar 2023cs.HC cs.LG cs.MMcited by 29

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Abstract (arXiv)

This paper reports on the second GENEA Challenge to benchmark data-driven automatic co-speech gesture generation. Participating teams used the same speech and motion dataset to build gesture-generation systems. Motion generated by all these systems was rendered to video using a standardised visualisation pipeline and evaluated in several large, crowdsourced user studies. Unlike when comparing different research papers, differences in results are here only due to differences between methods, enabling direct comparison between systems. The dataset was based on 18 hours of full-body motion capture, including fingers, of different persons engaging in a dyadic conversation. Ten teams participated in the challenge across two tiers: full-body and upper-body gesticulation. For each tier, we evaluated both the human-likeness of the gesture motion and its appropriateness for the specific speech signal. Our evaluations decouple human-likeness from gesture appropriateness, which has been a difficult problem in the field. The evaluation results show some synthetic gesture conditions being rated as significantly more human-like than 3D human motion capture. To the best of our knowledge, this has not been demonstrated before. On the other hand, all synthetic motion is found to be vastly less appropriate for the speech than the original motion-capture recordings. We also find that conventional objective metrics do not correlate well with subjective human-likeness ratings in this large evaluation. The one exception is the Fr'echet gesture distance (FGD), which achieves a Kendall's tau rank correlation of around -0.5. Based on the challenge results we formulate numerous recommendations for system building and evaluation.

Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Builds on 43 of its 152 references that are in the map. First posted on arXiv 15 Mar 2023.

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43 of 152 references.

References · 43

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31 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 8; 2024: 10; 2025: 5; 2026: 6.

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  1. 2023The GENEA Challenge 2023: A large scale evaluation of gesture generation models in monadic and dyadic settingscited by 28
  2. 2023UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletonscited by 15
  3. 2023The DiffuseStyleGesture+ entry to the GENEA Challenge 2023cited by 14
  4. 2023Diff-TTSG: Denoising probabilistic integrated speech and gesture synthesiscited by 13
  5. 2025Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Modelscited by 11
  6. 2025Social Agent: Mastering Dyadic Nonverbal Behavior Generation via Conversational LLM Agentscited by 8
  7. 2023Unified speech and gesture synthesis using flow matchingcited by 6
  8. 2024Speech-driven Personalized Gesture Synthetics: Harnessing Automatic Fuzzy Feature Inferencecited by 6
  9. 2024Combo: Co-speech holistic 3D human motion generation and efficient customizable adaptation in harmonycited by 6
  10. 2023Towards the generation of synchronized and believable non-verbal facial behaviors of a talking virtual agentcited by 5
  11. 2024Fake it to make it: Using synthetic data to remedy the data shortage in joint multimodal speech-and-gesture synthesiscited by 5
  12. 2024LLM Gesticulator: Leveraging Large Language Models for Scalable and Controllable Co-Speech Gesture Synthesiscited by 5
17 more
  1. 2024Establishing a Unified Evaluation Framework for Human Motion Generation: A Comparative Analysis of Metricscited by 4
  2. 2024Towards a GENEA Leaderboard -- an Extended, Living Benchmark for Evaluating and Advancing Conversational Motion Synthesiscited by 3
  3. 2024DiM-Gesture: Co-Speech Gesture Generation with Adaptive Layer Normalization Mamba-2 frameworkcited by 2
  4. 2024DiM-Gestor: Co-Speech Gesture Generation with Adaptive Layer Normalization Mamba-2cited by 1
  5. 2025Towards Reliable Human Evaluations in Gesture Generation: Insights from a Community-Driven State-of-the-Art Benchmarkcited by 1
  6. 2026DuoGesture: Motion-Grounded Semantic Conditioning and Biomechanical Beat Priors for Co-Speech Gesture Generationcited by 1
  7. 2023Audio is all in one: speech-driven gesture synthetics using WavLM pre-trained modelcited by 0
  8. 2023TranSTYLer: Multimodal Behavioral Style Transfer for Facial and Body Gestures Generationcited by 0
  9. 2024Integrating Representational Gestures into Automatically Generated Embodied Explanations and its Effects on Understanding and Interaction Qualitycited by 0
  10. 2024Mitigation of gender bias in automatic facial non-verbal behaviors generationcited by 0
  11. 2025ReCoM: Realistic Co-Speech Motion Generation with Recurrent Embedded Transformercited by 0
  12. 2025ImaGGen: Zero-Shot Generation of Co-Speech Semantic Gestures Grounded in Language and Image Inputcited by 0
  13. 2026Prompt-to-Gesture: Measuring the Capabilities of Image-to-Video Deictic Gesture Generationcited by 0
  14. 2026SiGnature: Explicit Motion Diffusion for Stylized Semantic Gesturecited by 0
  15. 2026The GENEA Challenge 2026: A Large-Scale Disentangled Evaluation of Speech-Driven Gesture Generation on the Seamless Interaction Datasetcited by 0
  16. 2026Motion-Omni: End-to-End Joint Speech and Full-Body Motion for Spoken Dialoguecited by 0
  17. 2026GestAdapt: Workspace-Conditioned Co-Speech Gesture Generation for Humanoid Robotscited by 0