mlsanityData to 14 Oct 2026

Q-MAGIC: Quad-only Mesh Autoregressive Generation via Singularity-Aware Circular Relative Offset Tokenization

arXiv 2610.19777 ↗First posted 14 Oct 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

Autoregressive models have proven effective for triangular mesh generation by transforming it into predicting the next face, converting the non-differentiable connectivity prediction into a sequence of token predictions. However, generating quad-only meshes remains challenging because quad faces impose stricter topological constraints than triangles. The model must not only serialize quad faces into a valid token sequence, but also support unambiguous connectivity reconstruction during de-serialization. To address this, we propose Q-MAGIC, a novel autoregressive model for quad mesh generation. We first introduce a tailored serialization scheme for quad meshes, which requires at least two new vertices for the next face and is less flexible than triangles due to strict wiring constraints. To meet these requirements and reduce serialization length, we propose a singularity-aware serialization that prioritizes wiring from singular points, leading to more coherent traversals. Additionally, we propose a circular relative offset tokenization that encodes geometry mainly via local relative offsets. Built upon this representation, an autoregressive Transformer learns the underlying distribution of quad meshes via next-token prediction, enabling effective quad mesh generation. Extensive experiments demonstrate that Q-MAGIC produces more compact sequences while consistently improving geometric fidelity and mesh quality compared to state-of-the-art methods.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 41 of its 50 references that are in the map. First posted on arXiv 14 Oct 2026.

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41 of 50 references.

References · 41

  1. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
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  11. 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 87
  12. 20243DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priorscited by 74
29 more
  1. 2024Scaling Mesh Generation via Compressive Tokenizationcited by 73
  2. 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learningcited by 65
  3. 2020Neural Mesh Flow: 3D Manifold Mesh Generation via Diffeomorphic Flowscited by 61
  4. 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 53
  5. 2024PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidancecited by 50
  6. 2025TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencingcited by 39
  7. 2025OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generationcited by 30
  8. 2025Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuningcited by 22
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  10. 2022Reinforcement learning for automatic quadrilateral mesh generation: a soft actor-critic approachcited by 17
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  12. 2025QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Modelscited by 12
  13. 2025CrossGen: Learning and Generating Cross Fields for Quad Meshingcited by 11
  14. 2025MeshRipple: Structured Autoregressive Generation of Artist-Meshescited by 10
  15. 2024NeurCross: A Neural Approach to Computing Cross Fields for Quad Mesh Generationcited by 9
  16. 2023SRL-Assisted AFM: Generating Planar Unstructured Quadrilateral Meshes with Supervised and Reinforcement Learning-Assisted Advancing Front Methodcited by 8
  17. 2025Topology-Preserved Auto-regressive Mesh Generation in the Manner of Weaving Silkcited by 7
  18. 2025XSpecMesh: Quality-Preserving Auto-Regressive Mesh Generation Acceleration via Multi-Head Speculative Decodingcited by 6
  19. 2026FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generationcited by 6
  20. 2025Point2Quad: Generating Quad Meshes from Point Clouds via Face Predictioncited by 5
  21. 20243DMeshNet: A Three-Dimensional Differential Neural Network for Structured Mesh Generationcited by 3
  22. 2025FlashMesh: Faster and Better Autoregressive Mesh Synthesis via Structured Speculationcited by 3
  23. 2026Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh Generationcited by 3
  24. 2026Strips as Tokens: Artist Mesh Generation with Native UV Segmentationcited by 3
  25. 2026TopGen: Learning Structural Layouts and Cross-Fields for Quadrilateral Mesh Generationcited by 2
  26. 2025MeshONet: A Generalizable and Efficient Operator Learning Method for Structured Mesh Generationcited by 1
  27. 2025Mesh RAG: Retrieval Augmentation for Autoregressive Mesh Generationcited by 1
  28. 2026QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learningcited by 1
  29. 2026Look Both Ways Before You Cross: Lifting Cross Fields From 2D Visual Priorscited by 1

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