DyST: Towards Dynamic Neural Scene Representations on Real-World Videos
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Abstract (arXiv)
Visual understanding of the world goes beyond the semantics and flat structure of individual images. In this work, we aim to capture both the 3D structure and dynamics of real-world scenes from monocular real-world videos. Our Dynamic Scene Transformer (DyST) model leverages recent work in neural scene representation to learn a latent decomposition of monocular real-world videos into scene content, per-view scene dynamics, and camera pose. This separation is achieved through a novel co-training scheme on monocular videos and our new synthetic dataset DySO. DyST learns tangible latent representations for dynamic scenes that enable view generation with separate control over the camera and the content of the scene.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 27 of its 31 references that are in the map. First posted on arXiv 9 Oct 2023.
Builds on
27 of 31 references.
References · 27
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15 more
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
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- 2023Robust Dynamic Radiance Fieldscited by 194
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- 20213D Neural Scene Representations for Visuomotor Controlcited by 111
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Built on by
Citing papers per year: 2024: 6; 2025: 3; 2026: 2.
11 papers.
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 144
- 2024Controlling Space and Time with Diffusion Modelscited by 66
- 2024G3R: Gradient Guided Generalizable Reconstructioncited by 31
- 2024Neural Assets: 3D-Aware Multi-Object Scene Synthesis with Image Diffusion Modelscited by 30
- 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Timecited by 14
- 2024Moving Off-the-Grid: Scene-Grounded Video Representationscited by 11
- 2025Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creationcited by 9
- 2024Parallelized Spatiotemporal Bindingcited by 2
- 2025Neural USD: An object-centric framework for iterative editing and controlcited by 2
- 2026GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesiscited by 0
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Videocited by 0
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Video29 May 2026
- 2026GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis31 Mar 2026
- 2025Neural USD: An object-centric framework for iterative editing and control28 Oct 2025
- 2025Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation11 Aug 2025
- 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time23 Jun 2025
- 2024Moving Off-the-Grid: Scene-Grounded Video Representations8 Nov 2024
- 2024G3R: Gradient Guided Generalizable Reconstruction28 Sep 2024
- 2024Controlling Space and Time with Diffusion Models10 Jul 2024
- 2024L4GM: Large 4D Gaussian Reconstruction Model14 Jun 2024
- 2024Neural Assets: 3D-Aware Multi-Object Scene Synthesis with Image Diffusion Models13 Jun 2024
- 2024Parallelized Spatiotemporal Binding26 Feb 2024