mlsanityData to 14 Oct 2026

HOIMotion: Forecasting Human Motion During Human-Object Interactions Using Egocentric 3D Object Bounding Boxes

arXiv 2407.02633 ↗First posted 2 Jul 2024cs.CVcited by 17

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Abstract (arXiv)

We present HOIMotion - a novel approach for human motion forecasting during human-object interactions that integrates information about past body poses and egocentric 3D object bounding boxes. Human motion forecasting is important in many augmented reality applications but most existing methods have only used past body poses to predict future motion. HOIMotion first uses an encoder-residual graph convolutional network (GCN) and multi-layer perceptrons to extract features from body poses and egocentric 3D object bounding boxes, respectively. Our method then fuses pose and object features into a novel pose-object graph and uses a residual-decoder GCN to forecast future body motion. We extensively evaluate our method on the Aria digital twin (ADT) and MoGaze datasets and show that HOIMotion consistently outperforms state-of-the-art methods by a large margin of up to 8.7% on ADT and 7.2% on MoGaze in terms of mean per joint position error. Complementing these evaluations, we report a human study (N=20) that shows that the improvements achieved by our method result in forecasted poses being perceived as both more precise and more realistic than those of existing methods. Taken together, these results reveal the significant information content available in egocentric 3D object bounding boxes for human motion forecasting and the effectiveness of our method in exploiting this information.

Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Builds on 16 of its 50 references that are in the map. First posted on arXiv 2 Jul 2024.

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16 of 50 references.

References · 16

  1. 2019Learning joint reconstruction of hands and manipulated objectscited by 378
  2. 2017On human motion prediction using recurrent neural networkscited by 338
  3. 20163D Bounding Box Estimation Using Deep Learning and Geometrycited by 278
  4. 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 246
  5. 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 167
  6. 2020History Repeats Itself: Human Motion Prediction via Motion Attentioncited by 165
  7. 2020A Spatio-temporal Transformer for 3D Human Motion Predictioncited by 133
  8. 2021MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Predictioncited by 100
  9. 2022Back to MLP: A Simple Baseline for Human Motion Predictioncited by 100
  10. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  11. 2022Progressively Generating Better Initial Guesses Towards Next Stages for High-Quality Human Motion Predictioncited by 66
  12. 2021Multi-level Motion Attention for Human Motion Predictioncited by 35
4 more
  1. 2022Contact-aware Human Motion Forecastingcited by 27
  2. 2020MoGaze: A Dataset of Full-Body Motions that Includes Workspace Geometry and Eye-Gazecited by 21
  3. 2023Pose2Gaze: Eye-body Coordination during Daily Activities for Gaze Prediction from Full-body Posescited by 7
  4. 2021Hierarchical Human-Motion Prediction and Logic-Geometric Programming for Minimal Interference Human-Robot Taskscited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 9; 2026: 6.

17 papers.

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  1. 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 31
  2. 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimationcited by 16
  3. 20253D Human Interaction Generation: A Surveycited by 7
  4. 2024Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesiscited by 6
  5. 2025HOIGaze: Gaze Estimation During Hand-Object Interactions in Extended Reality Exploiting Eye-Hand-Head Coordinationcited by 3
  6. 2024HaHeAE: Learning Generalisable Joint Representations of Human Hand and Head Movements in Extended Realitycited by 2
  7. 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generationcited by 2
  8. 2025SFHand: Learning Embodied Manipulation by Streaming Egocentric 3D Hand Forecastingcited by 1
  9. 2025Enhanced Velocity Field Modeling for Gaussian Video Reconstructioncited by 0
  10. 2025CoopDiff: Anticipating 3D Human-object Interactions via Contact-consistent Decoupled Diffusioncited by 0
  11. 2025Seeing My Future: Predicting Situated Interaction Behavior in Virtual Realitycited by 0
  12. 2025HAGI++: Head-Assisted Gaze Imputation and Generationcited by 0
5 more
  1. 2026When to Act: Calibrated Confidence for Reliable Human Intention Prediction in Assistive Roboticscited by 0
  2. 2026Int3DNet: Scene-Motion Cross Attention Network for 3D Intention Prediction in Mixed Realitycited by 0
  3. 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Controlcited by 0
  4. 2026AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalizationcited by 0
  5. 2026Adaptive Interaction Network for Human Motion Prediction During Human-Robot Collaborationcited by 0