mlsanityData to 14 Oct 2026

HDRGS: High Dynamic Range Gaussian Splatting

arXiv 2408.06543 ↗First posted 13 Aug 2024cs.CV cs.AIcited by 5

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Abstract (arXiv)

Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) technique. However, reconstructing a 3D high dynamic range (HDR) radiance field, which aligns more closely with real-world conditions, from 2D multi-exposure low dynamic range (LDR) images continues to pose significant challenges. Approaches to this issue fall into two categories: grid-based and implicit-based. Implicit methods, using multi-layer perceptrons (MLP), face inefficiencies, limited solvability, and overfitting risks. Conversely, grid-based methods require significant memory and struggle with image quality and long training times. In this paper, we introduce Gaussian Splatting-a recent, high-quality, real-time 3D reconstruction technique-into this domain. We further develop the High Dynamic Range Gaussian Splatting (HDR-GS) method, designed to address the aforementioned challenges. This method enhances color dimensionality by including luminance and uses an asymmetric grid for tone-mapping, swiftly and precisely converting pixel irradiance to color. Our approach improves HDR scene recovery accuracy and integrates a novel coarse-to-fine strategy to speed up model convergence, enhancing robustness against sparse viewpoints and exposure extremes, and preventing local optima. Extensive testing confirms that our method surpasses current state-of-the-art techniques in both synthetic and real-world scenarios.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 31 of its 54 references that are in the map. First posted on arXiv 13 Aug 2024.

Builds on

31 of 54 references.

References · 31

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  8. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  10. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  12. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
19 more
  1. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  2. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  3. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  4. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  5. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  6. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  7. 2020Free View Synthesiscited by 231
  8. 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
  9. 2017HDR image reconstruction from a single exposure using deep CNNscited by 167
  10. 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 114
  11. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
  12. 2018ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Contentcited by 89
  13. 2020Artificial Intelligence in the Creative Industries: A Reviewcited by 61
  14. 2023HDR-VDP-3: A multi-metric for predicting image differences, quality and contrast distortions in high dynamic range and regular contentcited by 41
  15. 2022HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fieldscited by 40
  16. 2018Deep Chain HDRI: Reconstructing a High Dynamic Range Image from a Single Low Dynamic Range Imagecited by 25
  17. 2022GlowGAN: Unsupervised Learning of HDR Images from LDR Images in the Wildcited by 21
  18. 2024Fast High Dynamic Range Radiance Fields for Dynamic Scenescited by 13
  19. 2021Learning a self-supervised tone mapping operator via feature contrast masking losscited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 1.

5 papers.