mlsanityData to 14 Oct 2026

Progressive Human Motion Generation Based on Text and Few Motion Frames

arXiv 2503.13300 ↗First posted 17 Mar 2025cs.CVcited by 8

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Abstract (arXiv)

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely describing diverse postures. To achieve more controllable generation, an intuitive way is to allow the user to input a few motion frames describing precise desired postures. Thus, we explore a new Text-Frame-to-Motion (TF2M) generation task that aims to generate motions from text and very few given frames. Intuitively, the closer a frame is to a given frame, the lower the uncertainty of this frame is when conditioned on this given frame. Hence, we propose a novel Progressive Motion Generation (PMG) method to progressively generate a motion from the frames with low uncertainty to those with high uncertainty in multiple stages. During each stage, new frames are generated by a Text-Frame Guided Generator conditioned on frame-aware semantics of the text, given frames, and frames generated in previous stages. Additionally, to alleviate the train-test gap caused by multi-stage accumulation of incorrectly generated frames during testing, we propose a Pseudo-frame Replacement Strategy for training. Experimental results show that our PMG outperforms existing T2M generation methods by a large margin with even one given frame, validating the effectiveness of our PMG. Code is available at https://github.com/qinghuannn/PMG.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 46 of its 64 references that are in the map. First posted on arXiv 17 Mar 2025.

Builds on

46 of 64 references.

References · 46

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  11. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
  12. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
34 more
  1. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  2. 2023UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Modelscited by 450
  3. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
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  5. 2023Human Motion Diffusion as a Generative Priorcited by 357
  6. 2016The KIT Motion-Language Datasetcited by 338
  7. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
  8. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
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  10. 2021Robust Motion In-betweeningcited by 229
  11. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  12. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  13. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
  14. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
  15. 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 117
  16. 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
  17. 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
  18. 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
  19. 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 80
  20. 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Modelcited by 79
  21. 2023Priority-Centric Human Motion Generation in Discrete Latent Spacecited by 67
  22. 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
  23. 2021Single-Shot Motion Completion with Transformercited by 59
  24. 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 55
  25. 2024BAMM: Bidirectional Autoregressive Motion Modelcited by 55
  26. 2024WANDR: Intention-guided Human Motion Generationcited by 26
  27. 2024Light-T2M: A Lightweight and Fast Model for Text-to-motion Generationcited by 23
  28. 2024Multimodal Action Quality Assessmentcited by 20
  29. 2023RSMT: Real-time Stylized Motion Transition for Characterscited by 19
  30. 2023What is the Best Automated Metric for Text to Motion Generation?cited by 19
  31. 2023Realistic Human Motion Generation with Cross-Diffusion Modelscited by 17
  32. 2023Bridging the Gap between Human Motion and Action Semantics via Kinematic Phrasescited by 13
  33. 2024Generative Motion Stylization of Cross-structure Characters within Canonical Motion Spacecited by 10
  34. 2024Length-Aware Motion Synthesis via Latent Diffusioncited by 10

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 5.

8 papers.