mlsanityData to 7 Oct 2026

PartRM: Modeling Part-Level Dynamics with Large Cross-State Reconstruction Model

arXiv 2503.19913 ↗First posted 25 Mar 2025cs.CVcited by 15

On the map: World models → Latent predictive world models

Abstract (arXiv)

As interest grows in world models that predict future states from current observations and actions, accurately modeling part-level dynamics has become increasingly relevant for various applications. Existing approaches, such as Puppet-Master, rely on fine-tuning large-scale pre-trained video diffusion models, which are impractical for real-world use due to the limitations of 2D video representation and slow processing times. To overcome these challenges, we present PartRM, a novel 4D reconstruction framework that simultaneously models appearance, geometry, and part-level motion from multi-view images of a static object. PartRM builds upon large 3D Gaussian reconstruction models, leveraging their extensive knowledge of appearance and geometry in static objects. To address data scarcity in 4D, we introduce the PartDrag-4D dataset, providing multi-view observations of part-level dynamics across over 20,000 states. We enhance the model's understanding of interaction conditions with a multi-scale drag embedding module that captures dynamics at varying granularities. To prevent catastrophic forgetting during fine-tuning, we implement a two-stage training process that focuses sequentially on motion and appearance learning. Experimental results show that PartRM establishes a new state-of-the-art in part-level motion learning and can be applied in manipulation tasks in robotics. Our code, data, and models are publicly available to facilitate future research.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 62 of its 63 references that are in the map. First posted on arXiv 25 Mar 2025.

Builds on

62 of 63 references.

References · 62

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38 more
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Citing papers per year: 2025: 6; 2026: 9.

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  1. 20264DGS-WAM: Bridging Past and Future with an Object-Centric World Action Model based on 4D Gaussian Splatting
  2. 2026Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments
  3. 2026Phys4D: Fine-Grained Physics-Consistent 4D Modeling from Video Diffusion
  4. 2026StrucPhysVideo: Learning Physical Dynamics from Structured Captions and Robot Actions
  5. 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Models
  6. 2026Learning a Particle Dynamics Model with Real-world Videos
  7. 2026HCLSM: Hierarchical Causal Latent State Machines for Object-Centric World Modeling
  8. 2026MOSH-WM: Mask-Grounded Soft-Hamiltonian Dynamics for Object-Centric World Models