mlsanityData to 14 Oct 2026

DyG2T: Modeling Object Dynamics with 3D Gaussian Temporal-Spatial Particle Graph Transformer

arXiv 2608.18498 ↗First posted 19 Aug 2026cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Modeling object dynamics from limited visual observations is a fundamental problem for enabling accurate motion trajectory prediction in embodied interaction scenarios. Existing dynamics modeling methods first compress reconstructed particle representations into sparse Key Points and model their evolution using locally constrained interactions, thereby discarding fine-grained local details and obscuring discriminative interaction modeling across spatial and temporal scales, leading to drifting trajectories and inaccurate appearance prediction. To tackle these issues, we propose DyG2T, a dynamics modeling framework that infers object motion trajectories by spatially completing and temporally discriminating Key Point representations and modeling multi-scale interaction over particle graphs. Spatially, DyG2T enriches each Key Point by aggregating neighboring raw particle positions to recover fine-grained local details, while explicitly encoding relative offsets among Key Points to enhance geometric structure perception. Temporally, we introduce a Temporal Disentangling Network (TDN) to identify dominant cross-frame variations in latent space and amplify inter-frame differences, yielding temporally discriminative representations that are subsequently aggregated via Temporal Attention to capture frame-wise temporal evolution cues. For comprehensive interaction modeling, a Particle Graph Transformer leverages global attention to preserve discriminative long-range dependencies among Key Points, mitigating representation homogenization induced by locality-constrained modeling and providing a robust basis for accurate trajectory prediction. Experiments on both synthetic and real-world datasets demonstrate that DyG2T achieves accurate dynamics modeling and reasoning, and exhibits strong cross-object and real-world generalization.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 44 of its 60 references that are in the map. First posted on arXiv 19 Aug 2026.

Builds on

44 of 60 references.

References · 44

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  5. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  6. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  7. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  8. 2020Point Transformercited by 1,470
  9. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  10. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  11. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
32 more
  1. 2020Masked Label Prediction: Unified Message Passing Model for Semi-Supervised Classificationcited by 506
  2. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  3. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  4. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  5. 2021Understanding self-supervised Learning Dynamics without Contrastive Pairscited by 256
  6. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 220
  7. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  8. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  9. 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 154
  10. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  11. 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 97
  12. 2021Learning Visible Connectivity Dynamics for Cloth Smoothingcited by 62
  13. 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 49
  14. 2024Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modelingcited by 43
  15. 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
  16. 2024G3Flow: Generative 3D Semantic Flow for Pose-aware and Generalizable Object Manipulationcited by 35
  17. 2024GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesiscited by 25
  18. 2025HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representationcited by 22
  19. 2024Catch It! Learning to Catch in Flight with Mobile Dexterous Handscited by 16
  20. 2025FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocitycited by 13
  21. 20233D-IntPhys: Towards More Generalized 3D-grounded Visual Intuitive Physics under Challenging Scenescited by 12
  22. 2025UniPhy: Learning a Unified Constitutive Model for Inverse Physics Simulationcited by 12
  23. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  24. 2024Learnable Infinite Taylor Gaussian for Dynamic View Renderingcited by 11
  25. 2024GTC: GNN-Transformer Co-contrastive Learning for Self-supervised Heterogeneous Graph Representationcited by 9
  26. 2024Physics-Informed Learning of Characteristic Trajectories for Smoke Reconstructioncited by 9
  27. 2021MHNF: Multi-hop Heterogeneous Neighborhood information Fusion graph representation learningcited by 4
  28. 2024Regularizing Dynamic Radiance Fields with Kinematic Fieldscited by 4
  29. 2025Scale-GS: Efficient Scalable Gaussian Splatting via Redundancy-filtering Training on Streaming Contentcited by 2
  30. 2025SCas4D: Structural Cascaded Optimization for Boosting Persistent 4D Novel View Synthesiscited by 2
  31. 2020Irregular Accesses Reorder Unit: Improving GPGPU Memory Coalescing for Graph-Based Workloadscited by 1
  32. 2025Trans2-CBCT: A Dual-Transformer Framework for Sparse-View CBCT Reconstructioncited by 1

Built on by

Not cited yet.