Diorama: Unleashing Zero-shot Single-view 3D Indoor Scene Modeling
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Abstract (arXiv)
Reconstructing structured 3D scenes from RGB images using CAD objects unlocks efficient and compact scene representations that maintain compositionality and interactability. Existing works propose training-heavy methods relying on either expensive yet inaccurate real-world annotations or controllable yet monotonous synthetic data that do not generalize well to unseen objects or domains. We present Diorama, the first zero-shot open-world system that holistically models 3D scenes from single-view RGB observations without requiring end-to-end training or human annotations. We show the feasibility of our approach by decomposing the problem into subtasks and introduce robust, generalizable solutions to each: architecture reconstruction, 3D shape retrieval, object pose estimation, and scene layout optimization. We evaluate our system on both synthetic and real-world data to show we significantly outperform baselines from prior work. We also demonstrate generalization to internet images and the text-to-scene task.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 87 of its 102 references that are in the map. First posted on arXiv 29 Nov 2024.
Builds on
87 of 102 references.
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38 more
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50 most cited of 87 All 87 (JSON)
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Citing papers per year: 2025: 4; 2026: 7.
11 papers.
- 2025Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarkscited by 33
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 24
- 2025TRELLISWorld: Training-Free World Generation from Object Generatorscited by 8
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editingcited by 5
- 2026PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interactioncited by 4
- 2026Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removalcited by 2
- 2026TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Imagecited by 2
- 2026Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flowcited by 1
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specificationscited by 1
- 2026FurnSet: Exploiting Repeats for 3D Scene Reconstructioncited by 0
- 2026SUFLECA: Scaling Up Feature Learning for CAD-to-image Alignmentcited by 0
- 2026TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Image4 Sep 2026
- 2026SUFLECA: Scaling Up Feature Learning for CAD-to-image Alignment16 Jul 2026
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specifications29 May 2026
- 2026PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction19 May 2026
- 2026FurnSet: Exploiting Repeats for 3D Scene Reconstruction22 Apr 2026
- 2026Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flow30 Mar 2026
- 2026Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal3 Feb 2026
- 2025Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks29 Oct 2025
- 2025TRELLISWorld: Training-Free World Generation from Object Generators27 Oct 2025
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing28 Sep 2025
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation21 Mar 2025