StyleTalk++: A Unified Framework for Controlling the Speaking Styles of Talking Heads
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Abstract (arXiv)
Individuals have unique facial expression and head pose styles that reflect their personalized speaking styles. Existing one-shot talking head methods cannot capture such personalized characteristics and therefore fail to produce diverse speaking styles in the final videos. To address this challenge, we propose a one-shot style-controllable talking face generation method that can obtain speaking styles from reference speaking videos and drive the one-shot portrait to speak with the reference speaking styles and another piece of audio. Our method aims to synthesize the style-controllable coefficients of a 3D Morphable Model (3DMM), including facial expressions and head movements, in a unified framework. Specifically, the proposed framework first leverages a style encoder to extract the desired speaking styles from the reference videos and transform them into style codes. Then, the framework uses a style-aware decoder to synthesize the coefficients of 3DMM from the audio input and style codes. During decoding, our framework adopts a two-branch architecture, which generates the stylized facial expression coefficients and stylized head movement coefficients, respectively. After obtaining the coefficients of 3DMM, an image renderer renders the expression coefficients into a specific person's talking-head video. Extensive experiments demonstrate that our method generates visually authentic talking head videos with diverse speaking styles from only one portrait image and an audio clip.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 46 of its 67 references that are in the map. First posted on arXiv 14 Sep 2024.
Builds on
46 of 67 references.
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34 more
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Built on by
Citing papers per year: 2024: 2; 2025: 8; 2026: 1.
11 papers.
- 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Imagecited by 11
- 2025OmniTalker: One-shot Real-time Text-Driven Talking Audio-Video Generation With Multimodal Style Mimickingcited by 9
- 2025EDTalk++: Full Disentanglement for Controllable Talking Head Synthesiscited by 5
- 2025ActAvatar: Temporally-Aware Precise Action Control for Talking Avatarscited by 5
- 2024Passive Deepfake Detection Across Multi-modalities: A Comprehensive Surveycited by 4
- 2025Exploring Timeline Control for Facial Motion Generationcited by 4
- 2025DiTalker: A Unified DiT-based Framework for High-Quality and Speaking Styles Controllable Portrait Animationcited by 3
- 2024MIMAFace: Face Animation via Motion-Identity Modulated Appearance Feature Learningcited by 2
- 2025Mask-Free Audio-driven Talking Face Generation for Enhanced Visual Quality and Identity Preservationcited by 1
- 2025StableDub: Taming Diffusion Prior for Generalized and Efficient Visual Dubbingcited by 0
- 2026MIRRORTALK: Forging Personalized Avatars Via Disentangled Style and Hierarchical Motion Controlcited by 0
- 2026MIRRORTALK: Forging Personalized Avatars Via Disentangled Style and Hierarchical Motion Control30 Jan 2026
- 2025ActAvatar: Temporally-Aware Precise Action Control for Talking Avatars22 Dec 2025
- 2025StableDub: Taming Diffusion Prior for Generalized and Efficient Visual Dubbing26 Sep 2025
- 2025EDTalk++: Full Disentanglement for Controllable Talking Head Synthesis19 Aug 2025
- 2025DiTalker: A Unified DiT-based Framework for High-Quality and Speaking Styles Controllable Portrait Animation29 Jul 2025
- 2025Mask-Free Audio-driven Talking Face Generation for Enhanced Visual Quality and Identity Preservation28 Jul 2025
- 2025Exploring Timeline Control for Facial Motion Generation27 May 2025
- 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Image19 Apr 2025
- 2025OmniTalker: One-shot Real-time Text-Driven Talking Audio-Video Generation With Multimodal Style Mimicking3 Apr 2025
- 2024Passive Deepfake Detection Across Multi-modalities: A Comprehensive Survey26 Nov 2024
- 2024MIMAFace: Face Animation via Motion-Identity Modulated Appearance Feature Learning23 Sep 2024