mlsanityData to 7 Oct 2026

OceanSim: A GPU-Accelerated Underwater Robot Perception Simulation Framework

arXiv 2503.01074 ↗First posted 3 Mar 2025cs.RO cs.CVcited by 10

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Abstract (arXiv)

Underwater simulators offer support for building robust underwater perception solutions. Significant work has recently been done to develop new simulators and to advance the performance of existing underwater simulators. Still, there remains room for improvement on physics-based underwater sensor modeling and rendering efficiency. In this paper, we propose OceanSim, a high-fidelity GPU-accelerated underwater simulator to address this research gap. We propose advanced physics-based rendering techniques to reduce the sim-to-real gap for underwater image simulation. We develop OceanSim to fully leverage the computing advantages of GPUs and achieve real-time imaging sonar rendering and fast synthetic data generation. We evaluate the capabilities and realism of OceanSim using real-world data to provide qualitative and quantitative results. The code and detailed documentation are made available on the project website to support the marine robotics community: https://umfieldrobotics.github.io/OceanSim.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 15 of its 54 references that are in the map. First posted on arXiv 3 Mar 2025.

Builds on

15 of 54 references.

References · 15

  1. 2018GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learningcited by 77
  2. 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 50
  3. 2024Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfercited by 35
  4. 2022WaterNeRF: Neural Radiance Fields for Underwater Scenescited by 28
  5. 2018SVIn2: An Underwater SLAM System using Sonar, Visual, Inertial, and Depth Sensorcited by 16
  6. 2024MultiGripperGrasp: A Dataset for Robotic Grasping from Parallel Jaw Grippers to Dexterous Handscited by 16
  7. 2024RecGS: Removing Water Caustic with Recurrent Gaussian Splattingcited by 15
  8. 2023UNav-Sim: A Visually Realistic Underwater Robotics Simulator and Synthetic Data-generation Frameworkcited by 14
  9. 2024Machine Learning for Shipwreck Segmentation from Side Scan Sonar Imagery: Dataset and Benchmarkcited by 13
  10. 2024TacEx: GelSight Tactile Simulation in Isaac Sim -- Combining Soft-Body and Visuotactile Simulatorscited by 12
  11. 2024TURTLMap: Real-time Localization and Dense Mapping of Low-texture Underwater Environments with a Low-cost Unmanned Underwater Vehiclecited by 7
  12. 2023Tightly-coupled Visual-DVL-Inertial Odometry for Robot-based Ice-water Boundary Explorationcited by 2
3 more
  1. 2023Uncertainty-Aware Acoustic Localization and Mapping for Underwater Robotscited by 2
  2. 2025PUGS: Perceptual Uncertainty for Grasp Selection in Underwater Environmentscited by 2
  3. 2024MarineGym: Accelerated Training for Underwater Vehicles with High-Fidelity RL Simulationcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 6; 2026: 4.

10 papers.