mlsanityData to 14 Oct 2026

FindingDory: A Benchmark to Evaluate Memory in Embodied Agents

arXiv 2506.15635 ↗First posted 18 Jun 2025cs.CV cs.ROcited by 12

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

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Abstract (arXiv)

Large vision-language models have recently demonstrated impressive performance in planning and control tasks, driving interest in their application to real-world robotics. However, deploying these models for reasoning in embodied contexts is limited by their ability to incorporate long-term experience collected across multiple days and represented by vast collections of images. Current VLMs typically struggle to process more than a few hundred images concurrently, highlighting the need for more efficient mechanisms to handle long-term memory in embodied settings. To effectively evaluate these models for long-horizon control, a benchmark must specifically target scenarios where memory is crucial for success. Existing long-video QA benchmarks overlook embodied challenges like object manipulation and navigation, which demand low-level skills and fine-grained reasoning over past interactions. Moreover, effective memory integration in embodied agents involves both recalling relevant historical information and executing actions based on that information, making it essential to study these aspects together rather than in isolation. In this work, we introduce a new benchmark for long-range embodied tasks in the Habitat simulator. This benchmark evaluates memory-based capabilities across 60 tasks requiring sustained engagement and contextual awareness in an environment. The tasks can also be procedurally extended to longer and more challenging versions, enabling scalable evaluation of memory and reasoning. We also present baselines that integrate state-of-the-art VLMs with low level navigation policies, assessing their performance on these memory-intensive tasks and highlight areas for improvement.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 43 of its 57 references that are in the map. First posted on arXiv 18 Jun 2025.

Builds on

43 of 57 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces18 Dec

Other references · 42

  1. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  2. 2023Efficient Memory Management for Large Language Model Serving with PagedAttentioncited by 5,944
  3. 2024GPT-4o System Cardcited by 4,588
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  6. 2024Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysiscited by 1,413
  7. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  8. 2023MVBench: A Comprehensive Multi-modal Video Understanding Benchmarkcited by 1,109
  9. 2023SEED-Bench: Benchmarking Multimodal LLMs with Generative Comprehensioncited by 940
  10. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  11. 2023EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understandingcited by 680
  12. 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 612
30 more
  1. 2023MovieChat: From Dense Token to Sparse Memory for Long Video Understandingcited by 542
  2. 2024Long Context Transfer from Language to Visioncited by 515
  3. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
  4. 2025Video-R1: Reinforcing Video Reasoning in MLLMscited by 484
  5. 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 366
  6. 2022SQA3D: Situated Question Answering in 3D Scenescited by 314
  7. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 244
  8. 2023Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?cited by 218
  9. 2023A Simple LLM Framework for Long-Range Video Question-Answeringcited by 178
  10. 2022Revisiting the "Video" in Video-Language Understandingcited by 169
  11. 2023Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigationcited by 167
  12. 2024CinePile: A Long Video Question Answering Dataset and Benchmarkcited by 114
  13. 2023HomeRobot: Open-Vocabulary Mobile Manipulationcited by 106
  14. 2020MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigationcited by 95
  15. 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 94
  16. 2023GOAT: GO to Any Thingcited by 89
  17. 2024MileBench: Benchmarking MLLMs in Long Contextcited by 88
  18. 2023Large Language Models as Generalizable Policies for Embodied Taskscited by 86
  19. 2024Explore until Confident: Efficient Exploration for Embodied Question Answeringcited by 74
  20. 2024Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphscited by 73
  21. 2025Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledgecited by 73
  22. 2023OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNavcited by 70
  23. 2024ReMEmbR: Building and Reasoning Over Long-Horizon Spatio-Temporal Memory for Robot Navigationcited by 67
  24. 2024Does Spatial Cognition Emerge in Frontier Models?cited by 66
  25. 2023When Do Transformers Shine in RL? Decoupling Memory from Credit Assignmentcited by 63
  26. 2024Language Repository for Long Video Understandingcited by 55
  27. 2024Embodied-RAG: General Non-parametric Embodied Memory for Retrieval and Generationcited by 44
  28. 2022Evaluating Long-Term Memory in 3D Mazescited by 43
  29. 2021The Design of Stretch: A Compact, Lightweight Mobile Manipulator for Indoor Human Environmentscited by 40
  30. 2024Situated Instruction Followingcited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 10.

12 papers.

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  1. 2026What Should Embodied Agents Remember? Benchmarking and Evaluating Memory Modality for Embodied Agents
  2. 2026Explore with Long-term Memory: A Benchmark and Multimodal LLM-based Reinforcement Learning Framework for Embodied Exploration
  3. 2024KARMA: Augmenting Embodied AI Agents with Long-and-short Term Memory Systems
  4. 2025Memo: Training Memory-Efficient Embodied Agents with Reinforcement Learning
  5. 2026Plan-Bench: Can Existing VLMs Go Well Beyond Perception to Reason and Plan in Embodied Worlds?
  6. 2025Embodied4C: Measuring What Matters for Embodied Vision-Language Navigation
  7. 2026Unmasking the Illusion of Embodied Reasoning in Vision-Language-Action Models
  8. 2026HiMe: Hierarchical Embodied Memory for Long-Horizon Vision-Language-Action Control